RimWorld Mod Pack

Vanilla Expanded Experience: Robinlpz

A carefully curated list of mods designed to expand the base game experience with new mechanics that affect gameplay, yet integrate seamlessly with the original game, creating a more complete experience.

You don’t need to install them all; some may be redundant. They’ve been grouped so you can choose the one that best suits your version, play style, and goals.

Note: It is recommended to complement these mods with the Vanilla Essential Quality and Visual Mods Mod Pack.

Robinplz

Vanilla Cooking Expanded Mod

The Vanilla Cooking Expanded Mod adds new cooking mechanics to RimWorld, staying true to the vanilla spirit with simple and intuitive systems. Colonists can cook a variety of meals, make mood-boosting desserts, grilled meals that lose their effect when frozen,…

Vanilla Furniture Expanded – Medical Module Mod

This module is a part of Vanilla Furniture Expanded which can be downloaded here. The Vanilla Furniture Expanded – Medical module Mod adds several new pieces of furniture to allow players for higher variety of medical beds and linkables. Sterile…

Vanilla Furniture Expanded Mod

It is no secret that RimWorld’s vanilla furniture lacks variety and depth. The team behind the Vanilla Furniture Expanded Mod wanted to expand it, adding new furniture and research projects for all technology levels, whilst also keeping it Vanilla friendly.…

Vanilla Furniture Expanded – Power Mod

Vanilla power generation is somewhat lackluster late game – Not only the game strongly encourages the use of solar panels and wind turbines as they provide significantly more energy at the cost of no fuel, but it also stops there…

Vanilla Psycasts Expanded – Cosmic Architect Mod

Cosmic Architect Mod introduces a variety of new Psy powers that allow colonists to manipulate mass, enhance or duplicate items, and control energy. These powerful abilities come with permanent repercussions, so they must be used with caution. Cosmic Architect Mod…

Vanilla Recycling Expanded Mod

Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer you will be left with hundreds of wastepacks that you will try to send away into distant parts of the world to forget about them. No longer you…

Vanilla Psycasts Expanded Mod

The Vanilla Psycasts Expanded Mod is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty…

Vanilla Plants Expanded Mod

Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again, Sarg Bjornson, Oskar Potocki and Chowder are proud to…

Vanilla Furniture Expanded – Props and Decor Mod

Vanilla Furniture Expanded – Props and Decor is a major mod release that has been in production for almost 8 months. The main aim is to provide much needed customizability to your bases and cities, a way to add some…

Vanilla Helixien Gas Expanded Mod

Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we’ve decided that it’s best we split Vanilla Furniture Expanded – Power and the Helixien gas, as not only it gives us…

Vanilla Persona Weapons Expanded Mod

Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy – but only visually so. It never felt right that such a unique weapon does not actually look that unique – you can meet…

Vanilla Fishing Expanded Mod

With simple, intuitive, vanilla-like mechanics, all it takes is to fish with the Vanilla Fishing Expanded Mod is to designate a fishing zone same way you designate a growing zone, and assign your Animals capable pawns to the new fishing…

Vanilla Furniture Expanded – Security Mod

Vanilla Furniture Expanded – Security module, a spiritual successor to More Vanilla Turrets, is a result of hours upon hours of hard work. Every word and every stat in this mod have been carefully prepared to be as balanced and…

Vanilla Furniture Expanded – Production Module Mod

This module is a part of the Vanilla Furniture Expanded Mod, though it is not required to play with this module.  The Production Module Mod is an ideal mod to fill that late game hole in production.  Once you set…

Vanilla Animals Expanded — Royal Animals Mod

After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts. Royalty DLC brings a fresh new faction to the game, but I did feel like it could use some fleshing…

Tribal Medicine 2.0 Mod

Tribal Medicine 2.0 is a complete remake of my previous mod “Argón’s Tribal Medicine”, which was pretty well received by the community. In this ocassion, I have decided to remake most of my mods given that I have new skills…

Vanilla Animals Expanded Mod

THE INDIVIDUAL ANIMALS EXPANDED MODS WON’T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however – last thing we…

Vanilla Apparel Expanded Mod

After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things… The base game apparel is not really as interesting, unique and varied. Hence, the Vanilla Apparel Expanded Mod provides you with 40 new pieces…

Sensible Bed Ownership Mod

The Better Bed Assignment Mod improves the bed ownership and assignment mechanics in sensible and practical ways. This mod ensures beds remain assigned during caravaning, adds intuitive assignment options, and enhances functionality for related buildings like thrones and deathrest caskets.…

[WYD] Primitive Traps Mod

This Primitive Traps Mod allows players to craft a variety of new traps, enhancing your tactical options for defense. Primitive Traps Mod Features Spiked Floor – A tile-based trap with a cluster of spikes. Triggers inconsistently but doesn’t require replacing…

Virtue Framework Mod

Virtue Mod introduces a new mechanic called “Virtue,” which gives pawns a chance to develop virtues instead of experiencing mental breaks. This mod also adds two traits related to the Virtue mechanic, enhancing the emotional and psychological depth of your…

Multi-Doctor Surgery Mod

Multi-Doctor Surgery Mod enhances your medical operations by allowing a coordinated team of doctors to assist in surgeries, increasing efficiency and success rates. Multi-Doctor Surgery Mod Features Multi-Doctor Surgery: Assign assisting doctors to actively support the lead surgeon during operations,…

[SR] Factional War Mod

The [SR] Factional War Mod adds 4 types of incidents. In these incidents, you are not the protagonist, and you are not at the center of the war. You are just a bystander, and you have the right to choose…

Situational Animal Graphics Mod

Situational Animal Graphics Mod is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances. Currently it supports resource availability, seasonal changes, and wild/tamed status. A vanilla set of graphics is included with examples…

More Mechanitor Mechs 2.0 Mod

This mod adds more mechanoids to fill in the missing skill areas and further flesh out your mechanoid army. It also adds small patches to improve Mechanitor-only gameplay by allowing a few restricted job types. More Mechanitor Mechs 2.0 Mod…

Cupro’s Drinks Mod

The Cupro’s Drinks Mod adds the ability to brew sodas, coffee and new types of alcohol. Cupro’s Drinks Mod features Drinks added by the Cupro’s Drinks Mod: [columnize] Basic drinks: Syrup: Required sweetener for sodas. Requires 10 corn, agave, or berries. Bulk…

Animal Foods Extended Mod

Your Colonists get some food options, some progression and minor buffs after putting in the effort towards better foods. But your animals just get kibble. Weird huh? The Animal Foods Extended Mod adds 3 new foods specifically for your animal,…

Vanilla Skills Expanded Mod

Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has. Only 1 expertise per pawn can be gained. Expertise can only be gained in…

Rimworld Multiplayer

RimWorld Multiplayer Mod

The RimWorld Multiplayer Mod allows you to play RimWorld together with your friends, which means that you can finally go around and make those lovely human leather hats together with your favorite group of people while at the same time…

Prison Labor Mod

The Prison Labor Mod will allow you to force your prisoners to work for you. To enable this feature you must check a new options on the prisoner tab “Force to work”. Prison labor needs management that consists in: Motivation –…

Dubs Bad Hygiene Mod

The Dubs Bad Hygiene Mod adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks… you name it! Compatibility notes The Dubs Bad Hygiene Mod is multiplayer…

Giddy-Up 2 Mod

This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. Giddy-Up 2 Mod features Giddy-Up includes three modules: Ride and Roll:…

Simple Sidearms Mod

With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. The Simple Sidearms mod will allow your colonists to carry multiple weapons. Simple Sidearms Mod features Colonists…

HALO: Rimworld Psychic Pulse Armory Mod

HALO: Rimworld Psychic Pulse Armory Mod adds a set of unique non-lethal Forerunner-inspired weapons from the Halo universe to RimWorld. These weapons use a custom “Psychic Shock” system instead of dealing direct damage, allowing you to incapacitate enemies without killing…

World Tech Level Mod

World Tech Level Mod allows you to control the level of technology available in the game. This mod filters out all content above the selected tech level, which you can set on the world creation page. World Tech Level Mod…

Hospital Mod

The Hospital Mod adds a new event type “Patient arrived”. It allows you to run a hospital and get goodwill/silver in return. Hospital Mod features The patient will arrive in a drop pod. You have to either tend to their…

Hospitality: Spa Mod

Make hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires either Dubs Bad Hygiene or Dubs Bad Hygiene Lite to do something! :) Github: https://github.com/tomvd/HospitalitySpa

Hospitality: Storefront Mod

This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All…

Hospitality: Casino Mod

Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Hospitality: Casino Mod features This Hospitality submod adds 3 slot machines (after…

Orion’s Hospitality Mod

Have you been wondering what is the point of visiting factions? Wonder no longer, the Hospitality mod is the answer. With this mod, you will be able to: Convince visitors to join your faction! Increase faction relationships! Treat visitors well…

Hospitality: Vending machines Mod

This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. Hospitality: Vending machines Mod features A vending machine requires a small bit of electricity. It requires you to research Complex Furniture.…

Therapy Mod

The Therapy Mod allows you to assign skilled colonists to perform therapy on others. Distressed colonists will lie on the couch in their free time and available therapists will come to counsel them. Going into therapy will make bad memories…

Ice Is Slippery Mod

Ice Is Slippery Mod makes icy surfaces slippery to walk on, giving pawns a configurable risk of falling when moving across ice. If a pawn falls, they will take a little while to get back up. By default, only humanoid…

Fire Extinguisher Mod

Fire Extinguisher Mod adds a practical firefighting tool for your colonists, including extinguishers, foam mechanics, and additional fire-safety equipment to better control and manage fires in your colony. Fire Extinguisher Features Fire extinguisher tool: Adds a usable firefighting item crafted…

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