Vanilla Fishing Expanded Mod

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Authors of the Vanilla Fishing Expanded Mod: Oskar Potocki, Sarg Bjornson

With simple, intuitive, vanilla-like mechanics, all it takes is to fish with the Vanilla Fishing Expanded Mod is to designate a fishing zone same way you designate a growing zone, and assign your Animals capable pawns to the new fishing job type. In no time they will pull out fishing rods from their invisible bags, head straight down to the river and whilst chatting to each other, try to catch a new meat type called fish, which can be eaten raw (providing an Ate raw food debuff, just like regular vanilla meat), or used in a cooking recipe. Unlike other mods, the fish don’t need to be butchered.

With each biome providing a different kind of fish, separated into three different sizes, you will soon find yourself starting a new fish selling business, with lobsters and eels, haddocks and cods, goldfishes and clown fish!

Vanilla Fishing Expanded Mod features

Vanilla Fishing Expanded mechanics can be seen described below:

This mod is compatible with existing saves, it does not require you to start a new game.

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Vanilla Fishing Expanded Mod Review
  • Necessity
  • Originality
  • Textures
  • Fun


So many lakes, rivers and seas you find in the rims… yet you can’t fish? The Vanilla Fishing Expanded Mod puts an end to that in a very vanilla-friendly way!

User Review
4.5 (2 votes)