RimWorld 1.2

Crash-Landing-Mod

Crash Landing Mod

The Crash Landing mod changes the game start. It adds a new event that drops different spaceship parts on the landing site from the sky. Pods with colonists, containers with resources, engines with flammable fuel and other useful and dangerous things….
1.01.11.21.31.4
Empire Mod

Empire Mod

Spread your influence far and wide with your faction by creating settlements that follow your will with the Empire Mod. Collect taxes from your settlements and respond to events that plague your people. Manage your own empire and benefit from…
1.11.21.31.4
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Trading Spot Mod

The Trading Spot Mod adds a designated spot for traders to stop at. Trading Spot Mod features Trading Spot marker is located in the Architecture menu under Misc. Compatibility notes This will work in current saves without a problem. To remove the mod,…
1.21.31.4
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Stargate Mod

The Stargate system allows you to transport materials over the great distances between colonies, both off-world and on. ALERT: The transdimensional construction of an Offworld Stargate has *devastating* consequences for all higher lifeforms on the map!** Compatibility notes WARNING: This…
1.21.31.4
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Savegame Shrinker Mod

The Savegame Shrinker Mod cleans up unnecessary data from Savegames, leading to much faster play on games after 10+ years. It typically reduces file sizes to 10-20 MB, largely dependent on how many pawns and items you have in your…
1.21.31.4
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CryoRegenesis: Forever Young Glittertech Mod

With this Glittertech, all of your colonists (and pets, and even enemies, if you’re so inclined!) can live forever young! CryoRegenesis: Forever Young Glittertech Mod features CryoRegenesis sarcophagi not only restore your pawns to their youthful vigor, they also cure…
1.11.21.31.4
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Vanilla Expanded Framework

Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base generation code with an amazing building export tool,…
1.21.31.4
EPOE - Expanded Prosthetics and Organ Engineering Mod

Expanded Prosthetics and Organ Engineering Mod (EPOE)

The Expanded Prosthetics and Organ Engineering Mod (EPOE) gives you the ability to craft your own prostheses and artificial organs. If your colonists tend to lose their organs very often, this mod is for you! Starting with basic prostheses like…
1.01.11.21.31.4
Prison Labor Mod

Prison Labor Mod

The Prison Labor Mod will allow you to force your prisoners to work for you. To enable this feature you must check a new options on the prisoner tab “Force to work”. Prison labor needs management that consists in: Motivation –…
1.01.11.21.31.4
Faster Aging Mod

Faster Aging Mod

The Faster Aging Mod allows you to control the rate at which pawns age (including animals). This mod is intended to be used with a mod that adds reproduction, to allow for multi-generational colonies. It does not increase the deadliness…
1.11.21.31.4
Star Wars Animal Collection

Star Wars Animal Collection Mod

The Star Wars Animal Collection Mod adds new animals to RimWorld from the Star Wars universe. Star Wars Animal Collection Mod features It includes the following animals so far: Krayt Dragon Rancor Acklay Reek Nexu Bantha Dewback Tauntaun…
1.01.11.21.31.4Beta 18
Gloomy Face Mod

Gloomy Face Mod

The Gloomy Face Mod replaces the face texture for all pawns with these anime inspired faces….
1.01.11.21.31.4Beta 18Beta 19

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