Author of the Megafauna Mod: Spino
Thanks to the wonders of today’s technology, the small group of scientists that was previously known for bringing the Megatherium– Uh, I mean, the Megasloth back to life, was able to make the Megafauna Project a reality!
This time around, they were able to recreate 19 different species of animals that used to inhabit planet Earth thousands to millions years ago. Was that a wise move? Who cares! Now we can all feast our eyes on those glorious beasts as they will slowly inevitably turn all the ecosystems we know upside-down!
Megafauna Mod features
The Megafauna Mod introduces 19 new species of animals, all able to spawn naturally in different biomes:
- Arthropleura
- Doedicurus
- Daeodon
- Gigantopithecus
- Paraceratherium
- Titanis
- Titanoboa
- Wooly Mammoth
- Elasmotherium
- Smilodon
- Chalicotherium
- Megaloceros
- Procoptodon
- Megalania
- Gomphotaria
- Diprotodon
- Short-faced Bear
- Dinocrocuta
- Sivatherium
- Andrewsarchus
- Dinornis
- Macrauchenia
- Quinkana
These animals are quite rare, and should be a good challenge to either tame or slay. They can also all be a part of a caravan (with paraceratherium being your new best caravan buddy!).
Wooly mammoth and elasmotherium are shearable, and Titanis, Titanoboa, Arthropleura, Megalania do lay eggs. Sivatherium is milkable – its milk is very nutritious and quite valuable!
Compatibility notes
The Megafauna Mod is compatible with A Dog Said… and Giddy up (patches are already included in the mod).
Get all the Megafauna Mod patches for the following mods:
The Megafauna Mod is available in English and Polish.
Megafauna Mod Review
Summary
The Megafauna Mod gives you the chance to create a planet that’s different from all the planet’s you’ve played in before. Simply because it adds so many new and diverse animals that extend the gameplay quite a lot!