Library required!This mod requires the HugsLib library in order to work! Make sure you have it installed and on a higher level in the mods list.
Raids are fun, but positioning your fleshy turrets for battle each single time gets old pretty fast.
The Defensive Positions mod allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. It also provides keys to quickly create and select groups of colonists for easier control in battle.
Contains Basic and Advanced modes: advanced allows you to save up to 4 defensive positions per colonist. Great for multiple base entrances and fall-back lines of defense.
How to use
Every colonist now has an additional button next to his Draft command. Everything is done using this button. First, the colonists need to be assigned their defensive position. To do that:
- Draft your defenders and place them where you want them.
- Select all defenders, hold Shift and click the Defensive position button (or press T).
- Done. Next time you click the button (or press T) the selected colonists will be drafted and will run to the position you assigned them.
If you feel that only one saved position is not enough, you can switch to advanced mode by holding Alt and clicking the button.
The Advanced mode works exactly like the Basic mod, but you have 4 positions to work with instead. Same deal: shift+click a slot to save a position, just click to send the selected pawns to the position they have been assigned under that number.
Pressing T is the same as clicking the first slot. You can return to Basic mode by Alt+clicking the button again.
Defensive Positions Mod Review
The Defensive Positions Mod makes it really easy to command all fighter colonists to get into position. No more pausing and planning for long before an attack. Simply select all your fighters (which you can call with one click if you set it up) and then click a button. Pretty useful!