Download Type
  • Direct Download
  • Steam Workshop
Start Requirements
  • New game required
  • No new game required
Version
  • Version 1.1
  • Version 1.0
  • Beta 19
  • Beta 18
  • Alpha 17
  • Alpha 16
  • 2
  • 12
Keywords
  • All
  • Ease of play
  • Customization
  • Objects
  • Utility
  • Difficult
  • Battle
  • Animals
  • Research
  • Interface
  • Furniture
  • Factions
  • Weapons
  • Environment
  • Clothing
  • Vegetation
  • Incidents
  • Behavior
  • Meals
  • Garden
  • Race
  • Drugs
  • Textures
  • Tribe
  • Organs
  • Worldmap
  • Flooring
  • Trading
  • Power
  • Prosthetics
  • Star Wars
  • Armor
  • Storyteller
  • Hairstyles
  • Neutroamine
  • Vehicles
  • Hunting
  • Mod Creation
  • Vegan
  • Traits
  • Skills
  • Temperature
  • Personality
  • Relationships
  • Multiplayer
  • Library
  • Holiday
  • School
  • Lights
  • Typography
  • Spaceship
  • Doors
  • Children
Beta 18Mods

Shoo! Mod

Troubled by animals wandering into your buildings as you construct them? Need a way to discourage pests from eating up your fields? The Shoo! Mod adds a new designator that allows you to harmlessly shoo wild animal...

Beta 18Mods

Firepit + Torch Sconce Mod

Ever wanted versions of the campfire and torch that don’t disappear when they run out of fuel? Well now you can have that with the firepit and torch sconce! Just add a few pieces of metal or stone blocks to make this ...

Beta 18 Version 1.0Mods

NoPower Comms Console Mod

As the name suggests, the NoPower Comms Console Mod adds a new type of comms console and other furniture that don’t require power to function. Well, technically, you’ll be using animals to power them. NoPower Comms C...

Beta 18Mods

Room Sense Mod

The Room Sense Mod introduces toggleable panels to show relevant room stats such as beauty, cleanliness, etc. over appropriate rooms using graphical meters and optionally a colored overlay. Room Sense Mod features E...

Alpha 17 Beta 18Mods

Spaceship Mod

Get your butt off the planet in style! The Spaceship Mod adds additional (and most purely cosmetic) ship parts to the game. You will still need to add some vanilla parts to the ship for it to fly (engine, rector, com...

Beta 18Mods

Backup Generators Mod

Backup generators provide a stopgap to prevent black/brownouts when battery reserves are depleted. Backup Generators Mod features Generators start producing power when connected reserves are critically low (<=...

Beta 18Mods

Better Vents Mod

The Better Vents Mod lets you make vents out of any resources and coolers only can be made out of metals. Steel vents now have 250 hit points instead of 100. The total hit points depend on what you use to make it....

Beta 18Mods

Animal straw bed Mod

The Animal straw bed Mod adds 3 kinds of straw beds fro animals, made of grass. Animal straw bed Mod features The new straw beds come in three different sizes: Small: ideal for small animals, such as chickens and...

Beta 18Mods

Osirasama Mod

The Osirasama Mod introduces a new storyteller: Osirasama. Osirasama Storyteller Hers is a difficult story. One that cherishes the taste of rice amidst famine and raging weather. These difficulties often have...

Beta 18Mods

Clone Bay Mod

The Clone Bay Mod adds 3 buildings that allow you to revive dead colonists. Clone Bay Mod features Meat Grinder Will grind meat or corpses for amino acids 300 amino acids capacity Supplies ressources to Clone Vat....

Beta 18Mods

Sandy’s Designer Doors Mod

The Sandy’s Designer Doors Mod adds a bunch of new designed doors, which you can craft in a carpentry table, after researching the required carpentry research....

Beta 18Mods

Sandy’s Wall-mountable Power Switch Mod

Sandy’s Wall-mountable Power Switch Mod adds a new power switch that can be placed in walls for better space economy and placement strategy....

Beta 18Mods

Don’t Tempt Me! Mod

So found out how easy it is to get rid of raiders or save your pawns from certain death with developer mode, and now you can’t seem to stop doing it… The Don’t Tempt Me! Mod will take away the ability to enter develo...

Beta 18Mods

Grand Rivers Mod

The Grand Rivers Mod expands the might of RimWorld’s waterways. Grand Rivers Mod features The Grand Rivers Mod changes two aspects of the game: Firstly, rivers are much larger and more significant. No more...

Beta 18Mods

Sun Tzu Raider Tactics Mod

The Sun Tzu Raider Tactics Mod adds a new and exciting raid type. Pirate raiders will split up to try and flank you. No longer will they be hapless idiots. They have an improved AI and better decision making for a...

Beta 18Mods

Climate Cycle++ Mod

The Climate Cycle++ Mod introduces a run away climate cycle, seeking EXTREEEEEME weather. Climate Cycle++ Mod features There are three types of climate cycle: The first one is similar to the vanilla Climate Cycle,...

Beta 18Mods

Craftable Drugs Mod

The Craftable Drugs Mod allows the production of Neutroamine and Luciferium at the Drugs Lab. Craftable Drugs Mod features Adds two new research projects: Neutroamine Refining Research. Requires the Psychite...

Beta 18Mods

Chemical processing – Waste disposal Mod

The Chemical processing – Waste disposal Mod will let you break anything you don’t need into chemical compounds. It can be used as a good form of waste disposal. Chemical processing – Waste...

Beta 18Mods

Land Fill (Terrains+) Mod

Water, mud and marsh are friends. Take vantage of the terrain around you with the Land Fill (Terrains+) Mod. Add soils, roads, bridges, sliding floors and more things for you to be able to terraform RimWorld planets...

Alpha 17 Beta 18Mods

Witching Hour Mod

Just because you’re stuck on a Rimworld doesn’t mean you can’t celebrate the best holiday: Halloween! The Witching Hour Mod adds a witch costume, a mummy costume, a vampire costume, a wolfman mask,...