RimWorld Mods

Animal Genetics Mod

Author of the Animal Genetics Mod: mlie

The Animal Genetics Mod adds a full inheritance and mutation system to RimWorld animals, introducing seven genetic traits that influence performance, production, and movement. Offspring inherit values from their parents, modified by a mutation factor, allowing you to selectively breed faster, stronger, or more productive animals.

Animal Genetics Mod Features

  • Adds seven inheritable genetic traits affecting health, combat, movement, caravans, and resource yields.
  • Children inherit either parent’s gene values with mutation-based variation.
  • Stat modifiers apply as percentage values and can exceed or fall below 100%.
  • New Genetics tabs show each animal’s full genetic breakdown and all wildlife gene values.
  • Optional support for humanlike reproduction, compatible with mods that enable human children.
  • Configurable gene ranges and mutation factors via Mod Options.
  • Two color scheme options for gene display.
  • Update: Resource yield now also affects egg-laying speed and egg amount.

Traits

  • Health: Total health of body parts.
  • Damage: Melee attack damage.
  • Speed: Movement speed.
  • Capacity: Carry capacity and caravan weight.
  • Meat: Meat gained from butchering.
  • Leather: Leather gained from butchering.
  • Milk/Wool: Milk and wool production.

Configuration

  • Adjust wild animal gene ranges and mutation factors in-game.
  • Select between different color schemes for viewing gene values.
  • Enable or disable human genetic inheritance in Mod Options.

Compatibility notes

  • Works with most animal mods out of the box and is safe to add or remove mid-game.
  • Requires Harmony.
  • Tested with popular mods such as Alpha Animals and Dragon’s Descent.
  • Recommended: use alongside neutering mods like The Birds and the Bees or Neuter.
  • If errors occur, test only with Animal Genetics Mod and its requirements, then re-enable other mods gradually.
  • Use the Log Uploader for support and report issues through the Discord channel, not Steam discussions.
  • If you find a solution, please post it to the GitHub repository.
  • Use RimSort to keep your load order organized.

F.A.Q

  • Is there an inbreeding penalty? No, but an optional penalty may be added in the future.
  • Will this work with mod X? Very likely; the mod is designed for broad compatibility.
  • Can you make this work with humans? Human support already exists and can be enabled in Mod Options.
  • It works with humans, but humans can’t have children? Use mods that enable human reproduction; generated related pawns will share similar genetic stats.
  • Does this mod support RimWorld 1.1? Yes, but the developers do not actively test on that version.
  • Can certain animals be blacklisted? Not currently, though this may be added later.




Additional credits: gregorycurrie.

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