Set up a tribal or medieval gameplay with this tribal pack of mods that will allow you to enjoy a full RimWorld experience without having to rely on technology.
ZARS Tribalism Mod
Adds new tribal items such as joy items, production spots, a smokepit, a stone oven, psychoid tea, cooked eggs, popcorn, and art,
Medieval Times Mod
It operates as a game expansion, filling out early game / tribal era content with medieval items, weapons armor and buildings. It also adds 2 new types of medieval factions.
Smoked Meat Mod
The Smoked Meat Mod allows meat to be preserved by drying and smoking it.
Firepit + Torch Sconce Mod
Adds new versions of the campfire and torch that don’t disappear when they run out of fuel.
NoPower Comms Console Mod
Adds a new type of comms console and other furniture that don’t require power to function.
Giddy-up! Battle Mounts Mod
Allows mounting animals to ride into battle! Library mod required.
Tech Advancing Mod
The Tech Advancing Mod allows you to progress on your tech-level. This way, if you start with a tribal colony, your tech level will evolve as you advance on the research tree.
Faction Control Mod
If you want to play a full tribal run, you can use this mod to get rid of other technologically advanced factions!