Set up a tribal or medieval gameplay with this tribal pack of mods that will allow you to enjoy a full RimWorld experience without having to rely on technology.
ZARS Tribalism Mod
Adds new tribal items such as joy items, production spots, a smokepit, a stone oven, psychoid tea, cooked eggs, popcorn, and art,
Medieval Times Mod
It operates as a game expansion, filling out early game / tribal era content with medieval items, weapons armor and buildings. It also adds 2 new types of medieval factions.
Smoked Meat Mod
The Smoked Meat Mod allows meat to be preserved by drying and smoking it.
Survivalist’s Additions Mod
Adds new primitive items, meals and buildings.
Firepit + Torch Sconce Mod
Adds new versions of the campfire and torch that don’t disappear when they run out of fuel.
NoPower Comms Console Mod
Adds a new type of comms console and other furniture that don’t require power to function.
Adds two different types of crossbows.
Giddy-up! Battle Mounts Mod
Allows mounting animals to ride into battle! Library mod required.
Tech Advancing Mod
The Tech Advancing Mod allows you to progress on your tech-level. This way, if you start with a tribal colony, your tech level will evolve as you advance on the research tree.
Faction Control Mod
If you want to play a full tribal run, you can use this mod to get rid of other technologically advanced factions!