Set up a tribal or medieval gameplay with this tribal pack of mods that will allow you to enjoy a full RimWorld experience without having to rely on technology.
Set up a tribal or medieval gameplay with this tribal pack of mods that will allow you to enjoy a full RimWorld experience without having to rely on technology.
The ZARS Tribalism Mod is an update of the former Tribal Reborn Mod and Tribal Essentials Mod. The ZARS Tribalism Mod adds new tribal items for those players who want to play a tribal scenario and don’t want to rush…
The Medieval Times Mod operates as a game expansion, filling out early game / tribal era content with medieval items, weapons armor and buildings. It also adds 2 new types of medieval factions. Medieval Times Mod features New maps created will…
The Smoked Meat Mod allows meat to be preserved by drying and smoking it. Smoked Meat Mod features Smoked meat lasts 1 season. It’s categorized under MeatRaw, so that it can be used in all recipes that use meat, like meals…
As the name suggests, the NoPower Comms Console Mod adds a new type of comms console and other furniture that don’t require power to function. Well, technically, you’ll be using animals to power them. NoPower Comms Console Mod features Adds 1…
The Crossbows Mod adds simple, vanilla friendly, crossbows. Crossbows Mod features The crossbow is essentially a Greatbow with better accuracy, longer range, but slower rate of fire. It can be made at a Smithy with 50 wood and 25 steel. The Heavy/Siege…
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. Giddy-Up 2 Mod features Giddy-Up includes three modules: Ride and Roll:…
The Tech Advancing Mod allows you to progress on your tech-level. This way, if you start with a tribal colony, your tech level will evolve as you advance on the research tree. For your tech level to evolve, certain conditions have…