Download Type
  • Direct Download
  • Steam Workshop
Start Requirements
  • New game required
  • No new game required
Version
  • Version 1.2
  • Version 1.1
  • Version 1.0
  • Beta 19
  • Beta 18
  • Alpha 17
  • Alpha 16
  • 1.0
Keywords
  • All
  • Ease of play
  • Customization
  • Objects
  • Utility
  • Difficult
  • Battle
  • Animals
  • Research
  • Interface
  • Furniture
  • Factions
  • Weapons
  • Environment
  • Clothing
  • Vegetation
  • Incidents
  • Behavior
  • Meals
  • Garden
  • Race
  • Drugs
  • Textures
  • Tribe
  • Organs
  • Worldmap
  • Flooring
  • Trading
  • Power
  • Prosthetics
  • Star Wars
  • Armor
  • Storyteller
  • Hairstyles
  • Neutroamine
  • Vehicles
  • Hunting
  • Mod Creation
  • Vegan
  • Traits
  • Skills
  • Temperature
  • Personality
  • Relationships
  • Multiplayer
  • Library
  • Holiday
  • School
  • Lights
  • Typography
  • Spaceship
  • Doors
  • Children
Version 1.2Mods

Proxy Heat Mod

Proxy Heat Mod will allow temperature sources to warm you up or cool you down regardless of if they’re in an enclosed room or not. In the real world, you don’t need to have an enclosed space in order to cozy up ar...

Version 1.2Mods

Graze up Mod

What does the Graze up Mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a por...

Version 1.2Mods

Fortifications Mod – Neolithic

It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Fortifications Mod...

Beta 18 Version 1.0 Version 1.1 Version 1.2Mods

Megafauna Mod

Thanks to the wonders of today’s technology, the small group of scientists that was previously known for bringing the Megatherium– Uh, I mean, the Megasloth back to life, was able to make the Megafauna Project a real...

Alpha 17 Beta 18 Version 1.2Mods

Mechanoids Extraordinaire Mod

Ever thought that having only 2 types of mechanoids was kinda… on the boring side? Ever wanted a purely melee-attacking mechanoid? Or maybe a mechanoid that could blow up your base and everyone you love with a freaki...

Beta 18 Beta 19 Version 1.0 Version 1.1 Version 1.2Mods

A Dog Said… Mod

The A Dog Said… Mod adds prostheses, bionics and surgeries for animals. Three new researches are added to the Research Tab: Simple Animal Prosthetics, Animal Bionics and Animal Healing. A Dog Said… mod features The fo...

Beta 18 Beta 19 Version 1.0 Version 1.1 Version 1.2Mods

Sparkling Worlds Mod

The main features of the Sparkling Worlds Mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or...

Version 1.2Mods

Alpha Biomes Mod

The Alpha Biomes Mod adds multiple unique new biomes to RimWorld. The Alpha Biomes Mod features Adds 10 new diverse biomes to your rim worlds. The mod has been designed with the Alpha Animals mod in mind, although it ...

Beta 18 Beta 19 Version 1.0 Version 1.1 Version 1.2Mods

Mad Skills Mod

The Mad Skills Mod adds some extra settings to the game that allow you to tweak or completely turn off the natural skill degradation and learning saturation. Mad Skills Mod features The Mad Skills Mod comes with the...

Version 1.2Mods

RT Power Switch Mod

The RT Power Switch Mod adds a new researchable (RT Mods research tab) function for the power switch: when enabled, a new settings tab will become available on the power switch, allowing precise configuration of how...

Version 1.2Mods

RT Solar Flare Shield Mod

The RT Solar Flare Shield Mod adds researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly!...

Version 1.2Mods

RT Fuse Mod

The RT Fuse Mod adds researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network’s batteries,...

Beta 18 Beta 19 Version 1.0 Version 1.1 Version 1.2Mods

Allow Tool Mod

The Allow Tool Mod comes with a set of tools to make your life on the Rim a bit easier. Allow Tool Mod features Easily forbid and unforbid items. Select similar things. Have things hauled urgently. Affect the entire...

Version 1.2Mods

MedPod Mod – Advanced regenerative medical beds

MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp’s 2013 sci-fi film Elysium. MedPod Mod Features Pawns will automatic...

Version 1.0 Version 1.1 Version 1.2Mods

Rah’s Bionics and Surgery Expansion Mod

The Rah’s Bionics and Surgery Expansion Mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experience. While originally intended to be a streamlined and ‘im...

Beta 19 Version 1.0 Version 1.1 Version 1.2Mods

RimHUD

RimHUD is a UI mod that displays a detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information....

Version 1.2Mods

Defensive Machine Gun Turret Pack

Defensive Machine Gun Turret Pack Features Mounted DP-28 Turret Entry-level Soviet light machine gun Unlocked after researching Gas Operation Mounted M2HB Turret Mid-level large-caliber machine gun with large ammo cap...

Version 1.2Mods

Electric Stonecutting Table Mod

The Electric Stonecutting Table Mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the...

Version 1.2Mods

Shinobi Mod

INTRODUCCION TO Shinobi Mod (02/04/2021) updated The Shinobi Mod brings Naruto into your RimWorld universe by adding installable elements such as the Sharingan with its multiple levels, a new workbench, research proje...

Version 1.2Mods

Vanilla Weapons Expanded Mod

RimWorld’s weapon system has always been in dire need of expanding. With weapons lacking in all eras (no axes for tribal warriors, no muskets or crossbows for medieval colonies, little variety of weapons for industria...