RimWorld Mods

Insulation Mod

Author of the Insulation Mod: mlie

Insulation Mod introduces insulated walls and doors across multiple tech levels, allowing you to better control temperature transfer and manage extreme climates more efficiently. With dedicated research, materials, and construction options, this mod expands base-building with thermal management in mind.

Insulation Mod Features

Insulated Structures

  • Thermal walls and doors: Adds structure variants with built-in insulation properties that reduce heat transfer.
  • Tech progression tiers:
    • Neolithic: Biomass material (crafted at Butcher Table/Spot).
    • Medieval: Fibres (textile/leather) (Tailor’s Bench/Crafting Spot).
    • Industrial: Synthetic Polymer (Biofuel Refinery).
    • Spacer: Hyper Advanced Filter (Hyperweave, Plasteel, Neutroamine) (Biofuel Refinery).
  • Hyper Slabs: Provide sterile properties in addition to insulation.
  • Material-based insulation logic: Insulation effectiveness follows a generalized order: Fabrics > Stone > Wood > Metal.

Balance and Construction

  • Insulated structures are less robust than standard counterparts.
  • Take slightly longer to construct.
  • Require additional insulation materials during construction.
  • More noticeable efficiency in larger rooms and extreme temperatures as tech level increases.

Recycling and Redundancy

  • Biomass slabs: Can be used as animal feed.
  • Fabric slabs: Recyclable into burlap (textile).
  • Polymer slabs: Recyclable into 50% chemfuel.
  • Hyper Slabs: Recyclable into materials for ultratech medicine (with Medical Supplements).

Mod Options

  • Insulation effectiveness tweak: Adjustable mod option to fine-tune insulation strength.

Mod Notes

  • Research projects are in their own tab.
  • Uses a dedicated architect menu category for insulation structures.
  • Can be added mid-save. Removal requires removing all related structures first.


Compatibility notes

  • Added support for Doors Expanded, Secret Passage Doors, Open The Windows, Save Our Ship 2, Dubs Bad Hygiene, Fertile Fields, and BambooFiber from Primitive Workbenches.
  • Apothecary: Uses plant materials as biomass insulation ingredients.
  • Combat Extended: Applies appropriate wall damage multipliers.
  • Linked Doors: Extended insulated door graphics support.
  • LWM’s Deep Storage: Insulation materials can be stored on pallets.
  • Medical Supplements: Hyper Slabs recyclable into ultratech medicine components.
  • FF V1.1: Uses plant scrap materials for biomass insulation.
  • Rimefeller: Adds polymer insulation refiner.
  • RimPlas: Includes RimThermoPlas spacer door and wall variants.

Recommended

  • Replace Stuff: Allows replacing walls without deconstruction, minimizing temperature disruption during insulation upgrades.
  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: GenomX (graphics revision), HawnHan (Chinese Simplified and Traditional), Proxyer (Japanese translation).

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