The Tribal Signal Fire Mod gives tribal colonies a way to contact other ground factions without needing an electric comms console. It adds a signal fire that works like a campfire, requires refueling, and can be used for faction communication.
Tribal Signal Fire Mod Features
The Tribal Signal Fire Mod adds a SignalFire building that pawns can interact with like a comms console, while still fitting tribal colonies and low-tech playthroughs.
- Faction communication: Allows tribal colonies to contact ground factions.
- Campfire-style behavior: The SignalFire is built, looks, and requires refueling like a campfire.
- Solar flare usability: Can be used during solar flares because it is not electric.
- Visible faction menu: The call menu now only includes visible factions.
- Fuel behavior: The SignalFire no longer despawns when it runs out of fuel.
- Pawn requirements: Pawns now need sight and manipulation to use it, instead of talking.
- Tribal-only contacts: Includes an option to limit contacts to tribal factions only.
The Tribal Signal Fire Mod does not allow communication with orbital trade ships, only ground factions.
Compatibility notes
When troubleshooting the Tribal Signal Fire Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord channel for error reporting.
- Do not report errors by making a discussion thread, as the author gets no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Cryusaki.