Desynchronized: Tales and News Mod overhauls how information spreads between colonists, making reactions more realistic and less omniscient. Events are no longer instantly known by everyone on the map; instead, news travels gradually through conversations and proximity.
Desynchronized: Tales and News Features
Realistic Information Spread
- Localized awareness: Optional setting where only pawns in the same room or within range and sight of an outdoor event know about it instantly.
- Gradual news sharing: Colonists spread information during chats and social interactions.
- Importance weighting: Pawns may consider certain events more important and are more likely to share them.
- No off-map omniscience: Colonists generally do not react to events happening on other maps.
Extended News Support
- Butchered Humanoid news: Added support for related events.
- Trait Value support: Integrates trait-based considerations into the system.
Project Background
- Continuation of ClosedDoors by MoobyNooby.
- Designed to create natural desynchronization of understanding between colonists.
Compatibility notes
- Requires HugsLib (place this mod below HugsLib in the load order).
- Safe to add to existing saves.
- Do not remove from existing saves.
- May be incompatible with RuntimeGC mods. Depending on settings, they may remove pawns from history, causing related news to lose their targets.
- Basic support only from the maintainer; modders are welcome to fork the project.
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.