RimWorld Mods

Remote Tech Mod

Author of the Remote Tech Mod: mlie

The Remote Tech Mod is a rich content mod focused on remotely detonated explosives, allowing you to set up more effective and strategic base defenses, mine for resources, and extend your colony’s late game with advanced charges and automated defenses.

Remote Tech Mod Features

Early colonies and tribal settlements can benefit from low-tech makeshift explosives crafted from renewable materials, while more developed colonies will unlock advanced technologies through the dedicated research tree.

  • Access low-tech makeshift explosives by researching “Makeshift Explosives” in the Remote Tech tab.
  • Craft basic explosives at the campfire and crafting spot, then place them from the Remote Tech build menu.
  • Detonate explosives via detonator wire connected to a manual detonator for precise, synchronized explosions.
  • Purchase more advanced explosives from traders or craft them at the explosives workshop.
  • Unlock a remote detonator to trigger explosives via radio signal for safer long-distance detonation.
  • Upgrade the remote detonator with channels to group explosives and trigger each group independently.
  • Follow the Remote Tech research tree to progressively unlock stronger charges and automated defenses.

This Remote Tech Mod can be safely added to existing save games, letting you integrate it into ongoing colonies without starting over.


Compatibility notes

The Remote Tech Mod is designed to integrate smoothly in most mod lists and can be added to existing saves.

  • The HugsLib Mod must also be installed and loaded before the Remote Tech Mod in the mod list.
  • The B19 version of the Remote Tech Mod is still available separately for old game versions.
  • For best results, use RimSort Mod or a similar tool to sort your mods.

If you encounter errors or unexpected behavior, try the following troubleshooting steps:

  • Check if the error persists with only the Remote Tech Mod and its required mods active.
  • If the issue disappears, re-add your other mods gradually until the error returns to identify the conflict.
  • Always post your log using the Log Uploader for easier support.
  • For best support, use the Discord channel dedicated to error reporting.
  • If you discover a solution to a problem, please post it to the GitHub repository so others can benefit.

To get more information, discuss features, or provide feedback, please use the official forum thread and community channels.

Hope you enjoy the Remote Tech Mod.

My other mods:
HugsLib Mod, Allow Tool Mod, Map Reroll Mod, Defensive Positions Mod.

Additional credits: UnlimitedHugs.

Hm, you're using an ad blocker...

We get it, ads are not what you’re here for. But ads help us keep the lights on. We deliver up-to-date mods, guides and plenty of RimWorld content at no cost to you. So, please, add us to your ad blocker’s whitelist to continue browsing the RimWorld Base. 

Please whitelist us on your ad blocker and

Get a lifetime ad-free experience with the purchase of any RimWorld merchandise from our store. 

Still seeing this message after making a purchase? Click here to fix it

Get your RimWorld T-Shirt!

Dress in RimWorld style. For you or your loved ones!