RimWorld Mods

Camouflage and Stealth Mod

Author of the Camouflage and Stealth Mod: mlie

Camouflage and Stealth Mod provides a framework for implementing Camouflage and Stealth (CAS) mechanics for apparel, enabling passive camouflage, active stealth, and observation-related sight improvements.

Camouflage and Stealth Features

Camouflage and Stealth Mod is designed primarily as a framework for other mod authors, but it also introduces configurable gameplay systems players can interact with.

  • Passive camouflage: Apparel patterns and coloration that help pawns blend into their environment.
  • Active camouflage (stealth): Advanced technological camouflage that actively disguises the wearer.
  • Observation modifiers: Apparel and equipment can slightly modify sight capabilities, enabling functional optics and limited counters to camouflage.
  • Mod options: Settings available to fine-tune camouflage behavior.
  • Multiplayer support: Includes native multiplayer compatibility.

Framework usage

Camouflage and Stealth Mod allows mod authors to add:

  • Passive camouflage via apparel.
  • Active camouflage via apparel.
  • Sight and observation improvements via apparel or equipment.

For full technical details and patching instructions, refer to the included PDF documentation (recommended for both players and mod authors).

Updates

  • Portuguese-Brazilian translation: Added, thanks to Lucas559-noob.
  • Additional external guide available by 11Bullets.

Expansion mods

  • CAS: Power Armour.
  • CAS: Cataphract Armour.
  • CAS: Recon Armour.
  • CAS: Flak Armour.

Mods using the CAS framework

  • CAS: Vanilla Armour Expanded.
  • CAS: Royalty.

Showcase mods

The following mods were patched in parallel to demonstrate CAS functionality:

  • Cordis Die.
  • Metal Gear Solid: MGS.
  • Red Horse: Furniture.
  • Rimmu-Nation Clothing (original version).
  • Spec Ops: The Line.

Compatibility notes

It is recommended to start a new game when using Camouflage and Stealth Mod, especially alongside mods that add related content. Removing the mod may initially cause errors that should subside after subsequent loads.

A PDF is provided listing mods patched to support terrain and biome-related camouflage behavior.

  • Incompatible with: CE / CE:FT, due to Combat Extended using its own line-of-sight and detection mechanics.
  • If errors occur, test with only Camouflage and Stealth Mod and its requirements enabled, then add other mods gradually.
  • Always share logs using the Log Uploader when reporting issues.
  • Use the Discord error-reporting channel for support. Avoid discussion threads, as the author may not be notified.
  • If you find a fix, submit it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: Lucas559-noob, Erdnussbrot, Proxyer, Chicken Plucker.

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