One of the most commonly requested features for Vanilla Factions Expanded – Settlers was tech-locking their weapons. Sadly, vanilla game does not differentiate between “western-style” weapons like revolvers and M14 assault rifles – for the game, it’s all industrial weapons. If we were to white list only “western-style” weapons, it wouldn’t offer enough variety – you’d constantly see raiders with revolvers, bolt action rifles and pump shotguns. That’s it. Boring isn’t it?
Don’t worry fam, we got you. Hold our beer while we deliver a decent-sized weapon mod featuring vast amount of new western-style weapons with a new High roller mechanic, giving these guns a chance (10%) to deal double damage. This mod also includes a large number of conditional patches adding even more weapons – if you’re running Vanilla Weapons Expanded – Laser, you can expect some laser frontier weapons, with Heavy Weapons you can hold a gatling gun, with Coilguns you can have proper coilgun revolver and repeater, and with quickdraw you can wield a famous derringer!
Vanilla Weapons Expanded – Frontier Mod features
Q: Does this work on RimWorld 1.1?
A: No, it requires the latest game version.
Q: Is this mod CE compatible?
Q: Do these weapons spawn on enemies?
A: If Vanilla Factions Expanded – Settlers is found, the industrial-tech weapons from this mod will appear on Settlers faction pawns.
Q: Can I request a feature?
A: Yes, comment down below!
Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like, however please remember removing a mod can cause issues.
- Graphics are created by me, Oskar Potocki, and Luizi.
- XML by xrushhha.
- Descriptions by the one and only Chowder.
Every dollar donated allows me to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!