TerraIn Mod allows you to terraform your colony’s environment with all soil tiles, water tiles, and rock walls purely for visual customization—without introducing complex mechanics.
TerraIn Mod Features
Soil Tiles
- Soil
- Rich soil
- Gravel
- Mud
- Mossy soil (lichen-covered soil)
- Marshy soil
- Sand
- Soft sand
- Ice
Water Tiles
- Deep water
- Deep ocean water
- Chest-deep moving water
- Shallow water
- Shallow ocean water
- Shallow moving water
- Marsh
Rock Walls
- Granite
- Sandstone
- Limestone
- Marble
- Slate
New Items
- Dig Spot: Used to dig up soil.
- Botany Bench: Destroys stone to create soil and combines soil with fertilizer to make rich soil.
- Composter: Produces fertilizer from plant matter.
- Check the item filter to ensure no valuable items are used.
- Fertilizer production works over time, similar to beer brewing.
Research
All features and items are locked behind the “Agriculture” research.
Compatibility notes
This mod is compatible with all other mods and texture packs. Items with appropriate tags can be composted seamlessly. Let me know if any issues arise.
Known Bugs
When pawns get stuck on a deep water blueprint tile, errors will occur. Solution: Pause the game, remove the blueprint underneath the pawn, and free the pawn.
Tip: When building deep water, dig 1 tile adjacent to existing deep water to avoid issues.
If you have suggestions for balance, such as costs, research adjustments, or other improvements, feel free to share your ideas!