Adds craftable full-SFX lightsabers that can activate, load crystals, and deflect bullets.
Lightsabers can be constructed at the component assembly bench.
Crystals can be refined at the electric smelter.
Rare crystals can be found out in RimWorld.
Legendary crystals can be found similarly to artifacts as well as in the clutches of Star Wars faction leaders.
Lightsabers could be the most extensive C# coded weapons available in RimWorld.
Included on a lightsaber are the following C# libraries:
- Extra sounds Component
- Activatable visual effect component
- Crystal slot loadable component
- Oversized weapon component
- Deflection and reflection component
- Customized lightsaber C# library
Most of these elements can be used by other modders by relocating the assemblies to their own mod folder to make their own mods using these components. So if you’d like to make a gun with different kinds of loadable ammunition, or a different sort of laser sword, now is a good time.
This mod is available in English and Spanish.
Lightsabers are fun, no question in that. Besides, they are really powerful which makes melee combat more viable in RimWorld. The only downside are their textures which are really small when they are on the ground. It’s easy to lose them and forget where they are, specially if your jedi was downed on the battlefield.