Outer Rim – Rebel Alliance Mod adds all Rebel Alliance-specific content to the Outer Rim mod series, focusing on the faction itself and everything required to represent it properly in RimWorld. This module expands the Outer Rim experience with Rebel-themed content while remaining fully modular.




Outer Rim – Rebel Alliance Mod Features
This module covers everything specific to the Rebel Alliance within the Outer Rim series, including faction-related content and supporting systems.
Frequently asked questions
- I have this great idea, will you do all the work?: Nope, I have enough I want to do.
- Does this mod follow Legends or Canon?: The mod series follows its own lore, as neither translates perfectly to RimWorld. It is primarily based on Canon, with Legends elements where appropriate, and rarely some fanon.
- Why can’t we have the All-In-One too?: Maintaining two versions of the same mod is not planned, and modularity works better with how RimWorld loads content.
- How long has it taken to do all this by yourself?: Development started in early 2019.
- Is this a Total Conversion?: No. It can be played as one, but the goal is to extend RimWorld rather than replace it.
- I can’t find a specific building in the architect menu tab!: This mod uses a sub-category system. Use the sub-category button within the architect tab to navigate the available items.
Compatibility notes
Aside from anything listed for Outer Rim – Core Mod, no incompatibilities are currently known.
If you encounter an issue, you must include a HugsLib log (Ctrl+F12), otherwise support will be limited.
Additional credits: Neronix17, Lucasfilm, Disney.
