Author of the Adeptus Mechanicus Magos Xenobiologis – Orkoids Race Mod: Ogliss
Libraries required!
This mod requires the Humanoid Alien Races 2.0 and the Adeptus Mechanicus: Armoury Mod in order to work. Please, ensure you have them installed and on a higher position in the mods list.The Orkoids Race Mod introduces a playable race of orcs from Warhammer 40k. The Ork race is a lightweight race that works in heavily modded games.
Orkoids Race Mod features
Races
- Orks – Humanlike
- Grots – Humanlike
- Snotlings – Animal
- Squigs – Animal
Apparel
- Ork Armour
- Ork ‘Eavy Armour
- Ork Mega Armour
- Wargear: Stikkbomb Packs (Frag, Krak, Tankbusta)
Plants and Resources
Orkoid Fungus – the symbiotic fungus that is essential the orkoid ecosystem, it is a source of food, Squigs, Snotlings, Grots and Orks
Orkoid Cocoons.
Mechanics
Symbiotic Fungus – All Orkoids originate from the same strain of fungal spores, which can mature into a might warboss, or a tiny mushroom.
Compatibility notes
The Orkoids Race Mod includes a compatability patch for the latest version of Combat Extended. It requires new start or a faction manager mod such as Faction Discovery to have faction bases on the world map.
Orkoids Race Mod Review
Summary
Whether you are a fan of the Warhammer universe or not, the Orkoids Race Mod is quite fun to play with. Get some of these good looking orcs to spice up your game!