RimWorld Mods

LWM’s Adaptive Deep Storage Mod

Author of the LWM’s Adaptive Deep Storage Mod: Vin

Adaptive Deep Storage Mod is an independent port and update of LWM’s Deep Storage Mod to the performance-friendly Adaptive Storage Framework Mod. This mod includes Sir Van’s Retexture and additional texture samples by Phaneron and Reel. It modernizes the deep storage visuals, adds new storage objects, revamps existing ones for better functionality, and updates textures.

Adaptive Deep Storage Mod Features

  • Modernized graphics for deep storage objects.
  • New storage objects and revamped existing ones for 1×1 usability.
  • Performance-friendly integration with the Adaptive Storage Framework Mod.
  • Graphics dynamically update as items are stored.
  • Vanilla-compatible system to reduce overhead.

Storage Example 1

Compatibility notes

Why use the Adaptive Storage Framework?

The Adaptive Storage Framework uses vanilla systems to reduce game overhead, optimize the rendering of stored items, and introduce dynamic graphics updates for stored items.

Recommendation: Check out Performance Fish Mod by the talented creator of the Adaptive Storage Framework.

FAQs

Q: Why should I consider using the Adaptive Storage Framework over LWM’s Deep Storage?
A: LWM’s Deep Storage Mod has higher overhead and is less optimized than ASF. It uses an integrated system that has become outdated with native vanilla support. ASF improves performance by using the vanilla `maxItemsInCell` field and introduces features like dynamic item graphics and hidden rendering for stored items.

Q: Is this mod compatible with other storage mods?
A: Yes, it should work with all other storage mods. Let me know if you encounter any issues.

Q: How do I replace my old install of LWM’s Deep Storage (LDS) with this one?

  1. Destroy any boxes on the map from LDS.
  2. Save your game.
  3. Remove LDS.
  4. Add this mod.
  5. Load the save you just made.
  6. Rebuild your boxes.

Q: Can this mod run alongside LWM’s Deep Storage?
A: Yes, it is fully compatible, but removing LDS is recommended for performance reasons. If you rely on LDS as a dependency, you can keep it enabled without issues.

Troubleshooting

If storage objects lose textures and turn into colored squares after updating the mod, this is a temporary issue caused by the game caching textures. Simply reload your game to resolve it.

Additional credits:

  • Original Mod: LWM’s Deep Storage.
  • Textures: Sir Van, Phaneron, and Reel.
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