The Call of Cthulhu – Straitjackets Mod adds craftable straitjackets that restrain colonists and greatly reduce the chance of mental breaks, preventing them from harming themselves or others during unstable periods.
Call of Cthulhu – Straitjackets Mod Features
- Straightjackets equipment: Restrain colonists to drastically reduce the likelihood of mental breaks.
- Mental break suppression: 95% chance of disabling mental breaks while equipped.
- Severe movement and work penalties: Colonists wearing a straitjacket suffer heavy reductions to work speed, movement, and manipulation.
- Craftable item: Straitjackets can be crafted at tailoring stations.
Stat effects when equipped
- Global Work Speed: -98%.
- Manipulation: 0%.
- Move Speed: -70%.
- Mental Break Threshold: Boosted.
- Chance to disable mental breaks: 95%.
Compatibility notes
- Requires JecsTools to work properly.
- Powered by Harmony.
- Available languages: English, Français.
When troubleshooting the Call of Cthulhu – Straitjackets Mod:
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Jecrell, Santa!, byorh2.