The Apini Race Mod introduces a new playable race of sentient giant bees called apini.
Apini playable race features
- Bees as a playable race.
- Apini neolithic factions.
- Custom Bee name lists & backgrounds.
- Apini scenario to start with (neolithic).
- Honey and Beeswax production.
- Beeswax walls & floors.
- Lore friendly.
- Bee aprons!
Apini race notes
The Apini suffer respiratory failure from smoking. But as long as they don’t smoke again for a while it will wear off.
Apini suck at mining! This is intentional, apini are much better at building their homes than digging them out.
Sooo… why don’t apini have stings? Lore wise Apini were genetically engineered by humans for terraforming. The first thing humans would remove from giant bees is the sting.
Apini can’t have bionic legs because… balancing issues: imagine four bionic legs. Nyoooooom.
Apini Queens aren’t and will never be playable pawns.
This mod is only compatible with existing saves if you have Orion’s Faction Discovery mod installed. Once a game is started with this mod on, it can’t be removed or the save will break.
The Apini Race mod is compatible with other mods that add honey to the game.
Apini Race Mod Review
The Apini Race Mod is very orignal and expands the fun that vanilla RimWorld provides a little further. It is particularly interesting that the race comes with certain traits derivable from them being bees, such as their construction skills. You can tell apini apart by their antennas, though it would be nice if they had other unique traits on their face.