Age Matters Mod

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Author of the Age Matters Mod: troopersmith1

The Age Matters Mod is an extension to the Children, School and Learning mod making children more realistic. It allows players have a more immersive experience and allows “age 0” to be children to be born via the CSL settings.

Age Matters Mod features

Important note: Due to their small size, drugs and alcohol affect young children, particularly babies and toddlers, very heavily. A single beer can potentially lead to liver damage. I recommend setting your default drug policy to No Drugs, and setting other, older colonists to whatever setting you prefer to avoid potential issues.

Stages

Newborn
0 – 2 Quadrums:
Completely incapable. Will be bedridden and need feeding.

Baby
2 Quadrums – 1 Year:
Very slow, very sleepy, will probably spend most waking hours finding something to eat then go straight to bed.

Toddler
1 Year – 2.5 Years:
Slow and sleepy, more capable than babies and has limited speech capabilities.

Young Child
2.5 Years – 7 Years:
Slower at moving and working than adults but mostly developed speech.

Child
7 Years – 12 Years:
Slightly slower at moving and manipulating than adults.

This mod is compatible with existing saves, it does not require you to start a new game.

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User Review
5 (1 vote)