ZeroTech-Trait Mod expands RimWorld with a set of negative and challenging traits that make pawns more difficult to manage, adding extra complexity and unpredictability to colony life.
ZeroTech-Trait Mod Features
ZeroTech-Trait Mod introduces a variety of new traits that affect pawn behavior, health, and social interactions, often making survival more demanding.
New traits
- Immune deficiency: Pawns have extremely low immunity, making them more vulnerable to diseases.
- Mental mania: Causes unstable mental behavior and increased risk of breakdowns.
- Worthless: Significantly reduces pawn value.
- Cold physique: Pawns are more sensitive to cold temperatures.
- Heat fear physique: Pawns are more sensitive to heat.
- Leverage: Increases the likelihood of social conflicts.
- Math idiot: Reduces intellectual or calculation-related performance.
- Body deformities: Decreases mobility and affects appearance.
- Arrogance: Prevents learning or skill improvement.
- Greedy: Pawns require multiple lovers to stay satisfied.
Compatibility notes
- Languages: Available in English and Simplified Chinese.
- License: MIT license.
When troubleshooting the ZeroTech-Trait Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord channel for error reporting.
- Do not report errors by making a discussion thread, as no notification is received that way.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: LingLuo.