Zabrak Race

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Author of the Zabrak Race: Xen

Library required!
This mod requires the Humanoid Alien Races 2.0 in order to work. Please, ensure you have it installed and on a higher position in the mods list.

Adds the Zabrak race, using the Humanoid Alien framework, and a couple hairs borrowed and altered with Spoonshortage’s permission. They have two hearts – and a very slightly increased bodymass – making them require a small amount more nutrition. They’re also slightly resistant to drugs (good and bad) and very slightly increasing their HP.

The Zabrak race are playable as a tribal-level start faction (pick them instead of “new arrivals” in the scenario editor).

This mod is compatible with existing saves, it does not require you to start a new game.

Star Wars: A RimWorld Series

Let your colonists feel the force and equip them with lightsabers to become part of the Star Wars Universe. Fight or join the Empire or the Rebels and become the best jedi or sith.

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Zabrak Race Review
  • Necessity
  • Originality
  • Textures
  • Fun


The Zabrak Race extends even more the Star Wars universe for RimWorld.