The TE Turret Expansion Mod is a vanilla-friendly turret expansion that uses the extended turret framework from Turret Extensions, adding medieval and industrial turrets with unique traits such as limited firing arcs, portability, and upgrade options.
TE Turret Expansion Mod Features
The TE Turret Expansion Mod adds four turrets across two tech levels. All turrets use vanilla research projects and can be upgraded.
Medieval turrets
Ballista
- Pros: Deals significant damage, has high armor penetration for a pre-industrial weapon, has 2.5 stopping power, and offers very good range.
- Cons: Has a limited 90-degree firing arc, a very slow fire rate, limited upgrade options, and is flammable.
Cannon
- Pros: Launches explosive cannonballs, has excellent range, and is portable like mortars.
- Cons: Has a limited 90-degree firing arc, a slow fire rate, poor accuracy, and is expensive to fire sustainably.
Cannonballs can be produced at smithies or purchased from traders.
Industrial turrets
Mini-Sniper Turret
- Pros: Has 97% shooting accuracy, deals considerable damage, has the same range as a bolt-action rifle, and is portable like mini-turrets.
- Cons: Has low DPS due to its slow fire rate, performs poorly in close quarters, and is somewhat component-intensive to build.
Machine Gun Emplacement
- Pros: Has the same range as an assault rifle, does not require electricity, has 1 stopping power, and is very powerful.
- Cons: Is fairly expensive, takes a while to build, is easily hit by ranged attacks, and is somewhat inaccurate.
Vanilla turret changes
The TE Turret Expansion Mod also adds upgrade options to several vanilla turrets.
- Mini-Turret: Can be upgraded to become somewhat more accurate and more reliable, with a slightly stronger barrel.
- Autocannon Turret: Can be upgraded to become significantly more durable, somewhat less flammable, and somewhat more accurate.
- Uranium Slug Turret: Can be upgraded to become significantly more durable, somewhat less flammable, somewhat more accurate, and quicker to fire.
- Mortar: Can be upgraded to become considerably more accurate and somewhat quicker to fire.
Compatibility notes
The TE Turret Expansion Mod requires Turret Extensions in order to work properly.
The TE Turret Expansion Mod is incompatible with Combat Extended. There are no other known incompatibilities.
The TE Turret Expansion Mod should be safely addable to ongoing savegames. Removing it from an ongoing savegame will cause one-off errors, and you will lose all turrets added by the TE Turret Expansion Mod as well as all upgrades to vanilla turrets.
Available languages:
- Japanese.
When troubleshooting the TE Turret Expansion Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: XeoNovaDan, Proxyer for the Japanese translation, Shotgunfrenzy and Oskar Potocki for artwork, Marnador for the RimWorld-style font.