The Xnayah Mod adds the Xar, an alien race with intelligent and non-intelligent subspecies, along with new creatures, research, materials, buildings, and events connected to Xay technology.
Xnayah Mod Features
- Adds the Xar, an intelligent alien race found around RimWorld.
- Adds non-intelligent Xar subspecies that behave like normal animals.
- Adds hostile intelligent Xar that will try to destroy you.
- Adds two new monsters.
- Adds one new research project.
- Adds one new building.
- Adds one new material type.
- Adds an event where Xarkas wander into the area.
New creatures
- Xnayah Spider: A monster that infests certain mechs or creatures by taking control of the brain. Once infested, it can lay eggs and reproduce. When butchered, it drops special chunks that can be refined into Xay materials.
- Xarka: A furry warg-like creature. Despite its appearance, it is passive and can be easily tamed. When tamed, it produces XarkaHair.
Materials and buildings
- XayBlocks/Bricks: Produced by cutting the special chunks dropped by Xnayah Spiders at the stonecutting table. These bricks can currently be used for walls, doors, tiles, and one specific building.
- XarTurret: A powerful turret with increased hitpoints and damage. It requires XarTech research before it can be built.
- XarkaHair: Produced by tamed Xarkas and used to make carpets.
Research
- XarTech: A new research project planned to include multiple subtrees, similar to electricity. Currently, it is only used for the XarTurret.
Planned future updates
- An event involving intelligent creatures building a base near yours, similar to a siege but with elements of a hive infestation.
- An event involving Xnayah infestation, where creatures, including pawns and colonists, are slowly taken over through a health effect.
- More buildings made from Xay blocks that require XarTech research.
- Sites.
- Turrets that shoot orbs capable of pulling enemies toward them instead of firing bullets.
- Additional content in future updates.
If there is a bug or error, the author asks players to report it in the comments.
The author also invites players who want to help develop the Xnayah Mod, share suggestions, or discuss it in general to join the Discord and help bring the mod back to life.
Compatibility notes
The Xnayah Mod was fixed to BETA 18.
When troubleshooting the Xnayah Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Maarten, TheCanadianBearYT.