Vanya Shield Mod adds Vanya’s shield belts to RimWorld: personal energy shield devices designed to block incoming projectiles and energy attacks, expanding both player and faction access to advanced defensive gear.
Vanya Shield Mod Features
- Adds single-person energy shield belts that block fast-moving projectiles and ranged energy attacks.
- Does not block melee attacks or shots fired from point-blank range.
- Prevents firing past touch range while the shield is active.
- Includes multiple shield variants with different behaviors and stats.
- Improved resistance to heat and EMP damage.
- Shields no longer break instantly from EMP damage.
- Some shield variants deactivate when their energy is fully exhausted.
- Shields are not affected by extinguisher damage.
- Supports spacewalk usage with specific shield variants when using SOS2.
- Compatible with the Kurin race through dedicated patches.
- Mass-produced shields are used by vanilla factions.
- The Empire can equip shields, making certain enemies significantly tougher when Royalty is active.
- Pirate bosses may spawn with especially powerful shield variants.
Compatibility notes
- Two shield belts include Royalty-specific stats that are only applied if the Royalty DLC is active.
- Translation file errors have been fixed.
- Preview images may include clothing and hairstyles that are display-only and not part of the mod.
- If you encounter errors, try running Vanya Shield Mod with only its requirements enabled.
- If the issue does not occur, add your other mods back until it appears again.
- Always post your log using the Log Uploader.
- For best support, use the Discord channel for error reporting.
- Do not report errors by making a discussion thread, as it does not generate notifications.
- If you have a fix, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Vaniat, BOXrsxx, duduluu, RicoFox233, lolidrops, xyq565861.