Vanilla Races Expanded – Fungoid Mod adds a rare fungal xenotype whose growing physical strength comes at the expense of mental ability. New genes, infection mechanics and a crashed-ship event introduce a different kind of threat to your colony.
Vanilla Races Expanded – Fungoid Mod Features
- Archite-dependent Fungoid xenohumans.
- Genes including Gene Infector and Mind Coalescence.
- Infection transmitted through melee attacks.
- A Fungoid ship-part crash event.
- Changing physical and mental traits over time.




















Frequently asked questions
How do I obtain Fungoid colonists?
Wait for the ship event, then allow an infected colonist’s xenotype infection to progress.
What happens to an existing xenotype?
Its genes become endogenes, retaining some previous attributes.
Can I add it to an existing save?
Yes, but removing xenotype mods is unsafe.
Compatibility notes
Requires Vanilla Expanded Framework.
Required DLC: Biotech.
Biotech is required. Mad Skills overrides the mod’s skill-loss patches. Combat Extended compatibility is handled by its team.

