RimWorld Mods

Vanilla Races Expanded – Custom Icons Mod

Authors of the Vanilla Races Expanded – Custom Icons Mod: Sarg Bjornson, Oskar Potocki

Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

This mod introduces hundreds of new icons that can be used to create custom xenotypes. From variations of the original xenotype icons, to numerous custom ones, players will now be able to pick a more fitting icon for any of their custom races created in the Xenotype creator.

Overtime, we might add more icons to this mod, however it already features a huge selection that should satisfy your every need. If you think some specific icon would improve your gameplay, do not hesitate to leave a comment with a request!

This mod might not be some grand new race, but it’s a tool for you to make your own xenotypes better!

Vanilla Races Expanded – Custom Icons Mod features

FAQ

Q: Will this mod work without Biotech DLC?
A: No. It will have no effect.

Q: Do these icons appear randomly in the game?
A: No, you need to select them when you’re using a xenotype creator.

Q: Can I add it to an ongoing save?
A: Yes of course!

Q: I have a suggestion!
A: Excellent! Pop it in the comments section.

Q: CE compatible?
A: Absolutely.

Additional credits:

  • Graphics are created by Sarg Bjornson and Oskar Potocki.
  • Code work by Sarg.
  • Icons inspired by various alien species.
  • Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)

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