USCM – Xenomorphs Faction Mod

RimWorld BaseModsLeave a Comment

Author of the USCM – Xenomorphs Faction Mod: Hiztaar

The USCM – Xenomorphs Faction Mod introduces the Xenomorphs Faction.

USCM – Xenomorphs Faction Mod features

Xenomorphs are a nightmare. They will rush you sometimes after 60 days, meaning that your score should be high enough to spawn a terrible assault when they will appear. Their faction is hidden and they will send you 4 types of xenos:

  • Runners: Fast, animal “bred” xenos.
  • Drones: Your usual nightmare, born from human host .
  • Praetorians: These things are basically tanks: large, tall, resistant and powerful.
  • Queen: When the queen comes, problems are very close.

All xenos have 2 hand attacks: one “mouth” attack with devastating effects and one “Tail” attack that can easily behead or dismember. You have been warned!

Xenomorphs have specific body parts, they do not have eyes and breath with their back tubes.

This mod works very well with USCM – Colonial Marines Faction. Their help might save your life.

Special credit to Walking Problem for the code and base XML from his mod !

This mod is compatible with existing saves, it does not require you to start a new game.

United States Colonial Marines Pack

The United States Colonial Marines have landed on this planet! Join their forces and fight incredibly powerful alien races with new and improved equipment!

View Expansion Pack

USCM - Xenomorphs Faction Mod Review
  • Necessity
  • Originality
  • Textures
  • Fun


The Xenomorphs Faction is one you’d want to take seriously. They are extremely dangerous, if only the textures had a little more detail.

User Review
2.2 (5 votes)