RimWorld Mods

UN-Colony Vanilla Mod

Author of the UN-Colony Vanilla Mod: mlie

The UN-Colony Vanilla Mod adds a large collection of vanilla-style buildings, furniture, floors, lights, temperature devices, production structures and research projects for building a new kind of colony. It adds no new mechanics, only new items, recipes, buildings and textures.

UN-Colony Vanilla Mod Features

The UN-Colony Vanilla Mod is a revised version of UN-Colony, renamed to reflect that it uses vanilla resources.

  • Since there was already a mod named UN-Colony, this version was renamed to UN-Colony Vanilla Mod to reflect that it uses vanilla resources.
  • Added a loft version of the log bed, wooden bed and steel bed if Loft Bed is loaded.
  • Adds 9 research projects.
  • Can be added to current saves, since it only adds new things using vanilla mechanics.

Furniture

Hospital

  • 4 types of medical beds and operating table.
  • 6 upgrades, including pharmacies, tending tools, surgery lights and wall monitor.
  • 1 emergency stretcher, weighing 3kg and useful for Combat Extended.

Bedroom

  • 3 types of beds, simple and double, including tribes, ancient style and industrial.
  • 9 upgrades, including nightstand, wardrobe, steel chest, lockers and small steel tables.

Other furniture

  • Wall lights, spots, floor lights and street lights.
  • Heaters, wall vents, fan and cooler.
  • Tables and chairs in tribes, ancient style and industrial variants, as well as glass and plasteel options.
  • Flags and banners.

Industry

Laboratory

  • 3 types of research bench, including tribes, ancient style and industrial.
  • 9 upgrades, including research library, blueprint table, archival cabinet and computer installation.

Generators

  • 3 portable generators, including 2 chemfuel generators and 1 hydrogen fuel cell.
  • 6 chemfuel generators, ranging from 1500W to 18000W.
  • 1 rustic wood generator.

Production

  • 1 silicon extractor producing concrete and glass from stone chunks.
  • 1 chemfuel refinery with upgrades, including fuel tanks, cracking unit and hydrolyzer.
  • 2 new chemfuel recipes: chemfuel from hay and chemfuel from corpses.
  • 5 types of storage and pallets.

Building

  • 4 types of walls and embrasures: wooden, concrete, armored and plasteel.
  • 8 types of doors and autodoors: wooden, steel, armored and plasteel.
  • 16 types or colors of floor, including wooden, concrete, asphalt and resin floor.
  • 4 types of fences: wooden, glass, concrete and metal grid.
  • 3 types of paint: lines, arrows and zebra.

Feel free to make suggestions for additions or adjustments. Feel free to use the mod as you want, but if you can put a link to your mod in the comments and a link to this mod in your description, that would be perfect.

Hope you will enjoy!

Compatibility notes

  • The UN-Colony Vanilla Mod is not compatible with its previous versions. The previous item management has been removed.
  • The UN-Colony Vanilla Mod seems to not be fully compatible with every Vanilla Expanded mod.
  • The UN-Colony Vanilla Mod is a completely revised version and is not compatible with the old versions of UN-Colony or UN-Furniture.
  • The author uses Realistic Darkness and Combat Extended, which can have an impact on how the lights and wall HP are set.
  • The UN-Colony Vanilla Mod can be added to current saves since it only adds new things with vanilla mechanics.

When troubleshooting the UN-Colony Vanilla Mod:

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: Sadjuuk, Mlie.

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