Tribal Defences Mod adds several tribal-themed defensive options, armor pieces, and weapons to RimWorld, giving low-tech colonies more ways to protect themselves before reaching advanced military research.
Tribal Defences Mod Features
- Earthen mounds: Defensive structures that provide more cover than rock chunks but less than sandbags. They can be built on diggable terrain.
- Tribal helmet: A wooden tribal helmet that requires Smithing research.
- Tribal armor: A tough hide coat reinforced with wooden slat armor. It requires Smithing research.
- Great bow and pila: Tribal weapons that can be crafted at a crafting spot after researching Smithing.
- Spear: A basic tribal weapon that can be crafted at a crafting spot without research.
- Pitfall trap: A deep pit with spikes at the bottom. It requires Basic Traps research.
Planned features
- Bow trap: A planned tribal version of turrets, made with either a great bow or a short bow. It will require Basic Traps research.
The mod author also recommends the Tribal Essentials Modpack for a fuller tribal-focused experience, combining this mod with other tribal mods and additional content.
Compatibility notes
When troubleshooting the Tribal Defences Mod:
- See if the error persists if you only have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, as the mod author gets no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Rimrue, 3DGrunge, CuproPanda, Bacon Bits.