The Toolmetrics Redux Mod adds 41 weapon-slot hand tools designed for non-combat colony work. These tools give pawns useful job-related bonuses while competing with regular weapons for equipment space, making specialist pawns more effective when properly equipped.
Toolmetrics Redux Mod Features
The Toolmetrics Redux Mod adds a new “Tools” weapon category with equippable hand tools aimed at colony roles such as crafting, tailoring, plant cutting, animal handling and mining.
- Adds 41 non-combat hand tools for pawns to equip.
- Tools provide bonuses for specific colony roles.
- Tools are balanced as melee weapons.
- Tools are tiered by technologies.
- Tools can be crafted at smithing, tailoring, crafting spots, component benches or machining tables.
- Most tools can be made from different available materials instead of requiring one specific recipe.
- Raiders can occasionally spawn with tools, especially in low-value raids or disorganized raiding parties.
- Most raiders will still use proper weapons instead of tools.
Gameplay goals
- Offers meaningful non-combat equipment choices that compete with combat weapons for space and resources.
- Gives more value to mechanics such as equipment racks, smithing, crafting spots and component tables.
- Allows deeper late-game colonies with fewer pawns by improving specialist pawns through equipment.
- Makes establishing multiple colonies easier and more viable.
Redux changes
- Melee definitions: Overhauled due to changes introduced in Beta 18.
- Animal-related tools: Buffed due to how tame and train chances are calculated.
- Brick Saw: Now affects sculpting.
- Definitions: Updated to RimWorld 1.0.
- Weight: Some tool weights have been changed.
- Trade-only tools: Now appear in trade. Bulk traders carry coupons, exotic traders carry encyclopedias, and “How To” tools are sold by several traders except tribal traders.
- Tool kits: Added apparel-based tool kits that free your pawns’ hands. Several different kits are available for specific jobs.
- Animal husbandry kit: Added as a new tool kit.
- New stats: Added tool stats such as mech disassembly efficiency and mining yield.
Compatibility notes
- Combat Extended: Support was added based on Toolmetric CE Patch by Shadowpaw. CE patches are now included in the main Combat Extended mod instead.
- Skilled Stonecutting: Must be loaded after the Toolmetrics Redux Mod.
- Testing status: This unofficial update was not fully tested, so bugs or broken features may still exist.
When troubleshooting the Toolmetrics Redux Mod:
- See if the error persists with only this mod and its requirements active.
- If not, try adding your other mods until the issue happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord channel for error reporting.
- Do not report errors by making a discussion thread, as the author gets no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Chronometrics, Porter: BrokenValkyries, Psyra, Shadowpaw, Chronometric.