RimWorld Mods

Toolmetrics Redux Mod

Author of the Toolmetrics Redux Mod: mlie

The Toolmetrics Redux Mod adds 41 weapon-slot hand tools designed for non-combat colony work. These tools give pawns useful job-related bonuses while competing with regular weapons for equipment space, making specialist pawns more effective when properly equipped.

Toolmetrics Redux Mod Features

The Toolmetrics Redux Mod adds a new “Tools” weapon category with equippable hand tools aimed at colony roles such as crafting, tailoring, plant cutting, animal handling and mining.

  • Adds 41 non-combat hand tools for pawns to equip.
  • Tools provide bonuses for specific colony roles.
  • Tools are balanced as melee weapons.
  • Tools are tiered by technologies.
  • Tools can be crafted at smithing, tailoring, crafting spots, component benches or machining tables.
  • Most tools can be made from different available materials instead of requiring one specific recipe.
  • Raiders can occasionally spawn with tools, especially in low-value raids or disorganized raiding parties.
  • Most raiders will still use proper weapons instead of tools.

Gameplay goals

  • Offers meaningful non-combat equipment choices that compete with combat weapons for space and resources.
  • Gives more value to mechanics such as equipment racks, smithing, crafting spots and component tables.
  • Allows deeper late-game colonies with fewer pawns by improving specialist pawns through equipment.
  • Makes establishing multiple colonies easier and more viable.

Redux changes

  • Melee definitions: Overhauled due to changes introduced in Beta 18.
  • Animal-related tools: Buffed due to how tame and train chances are calculated.
  • Brick Saw: Now affects sculpting.
  • Definitions: Updated to RimWorld 1.0.
  • Weight: Some tool weights have been changed.
  • Trade-only tools: Now appear in trade. Bulk traders carry coupons, exotic traders carry encyclopedias, and “How To” tools are sold by several traders except tribal traders.
  • Tool kits: Added apparel-based tool kits that free your pawns’ hands. Several different kits are available for specific jobs.
  • Animal husbandry kit: Added as a new tool kit.
  • New stats: Added tool stats such as mech disassembly efficiency and mining yield.

Compatibility notes

  • Combat Extended: Support was added based on Toolmetric CE Patch by Shadowpaw. CE patches are now included in the main Combat Extended mod instead.
  • Skilled Stonecutting: Must be loaded after the Toolmetrics Redux Mod.
  • Testing status: This unofficial update was not fully tested, so bugs or broken features may still exist.

When troubleshooting the Toolmetrics Redux Mod:

  • See if the error persists with only this mod and its requirements active.
  • If not, try adding your other mods until the issue happens again.
  • Always post your log using the Log Uploader.
  • For best support, please use the Discord channel for error reporting.
  • Do not report errors by making a discussion thread, as the author gets no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods.

Additional credits: Chronometrics, Porter: BrokenValkyries, Psyra, Shadowpaw, Chronometric.

Hm, you're using an ad blocker...

We get it, ads are not what you’re here for. But ads help us keep the lights on. We deliver up-to-date mods, guides and plenty of RimWorld content at no cost to you. So, please, add us to your ad blocker’s whitelist to continue browsing the RimWorld Base. 

Please whitelist us on your ad blocker and

Get a lifetime ad-free experience with the purchase of any RimWorld merchandise from our store. 

Still seeing this message after making a purchase? Click here to fix it

Get your RimWorld T-Shirt!

Dress in RimWorld style. For you or your loved ones!