ToolBox Mod is an XML-based framework designed to help mod authors create flexible mod settings that modify ThingDef properties such as cost, hit points, beauty, and more. This is an update of Nif’s original mod and serves as a shared settings framework rather than a standalone configuration menu.
ToolBox Features
- XML-based framework for creating mod settings.
- Allows modification of ThingDef properties such as cost, hit points, beauty, and similar values.
- Includes 11 property widgets, with more planned for future versions.
- Can also be used to provide guides or informational pages for mods.
- Settings appear inside the ToolBox settings menu.
- Does not function as an independent mod settings panel.
Recent updates
- v1.0.2.3: Added RimWorld 1.2 to supported versions.
- v1.0.2.2: Added terrainCol for TerrainAffordanceNeeded option buttons.
- v1.0.1.2:
- Default SettingsDef level set to Middle.
- Existing LinkFlags are no longer duplicated in list options.
- Custom labels added for thing lists.
- Textbox labels can now be centered.
- Added configurable vertical or horizontal divider lines.
Usage notes
- Mods without modifiable ThingDefs should work without issues.
- Incompatibilities may occur if multiple mods modify the same ThingDef property.
- Recommended to prefer a mod’s own settings when available.
- Compatible with RIMMSqol, as long as the same ThingDef property is not modified by both.
Mods using ToolBox
- Architect Expanded – Fences
- Gizmo Begone!
Compatibility notes
- See if the issue persists with only this mod and its requirements enabled.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, use the Discord channel for error reporting.
- Do not report errors by making a discussion thread.
- If you have a solution, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Nif