RimWorld Mods

Suppression Mod

Author of the Suppression Mod: mlie

Suppression Mod Mod introduces a suppression mechanic to RimWorld, causing pawns under heavy fire to duck, slow down, and lose combat effectiveness instead of fighting at full capacity.

Suppression Mod Features

Core Mechanics

  • Suppression hediff: Pawns gain a “Suppressed” condition when bullets impact near them.
  • Combat penalties: Suppressed pawns move slower, aim worse, and aim more slowly.
  • Gradual recovery: Suppression decreases over time when the pawn is no longer under fire.
  • Weapon scaling: Automatic weapons suppress more effectively than single-shot weapons.
  • Damage scaling: Higher-damage weapons (such as sniper rifles) generate significantly more suppression than pistols.
  • Balanced tuning: Designed around LMG performance, where 2–3 bursts can suppress a single target.

The goal is to slightly slow down combat, reduce micromanagement, and reward concentrated fire or defensive positioning without drastically changing how fights work.

Configurable Options

  • Ranged-only suppression: Option to apply suppression only to pawns using ranged weapons.
  • Mood interaction: Higher mood reduces the chance of becoming suppressed.
  • No HugsLib dependency: Removed legacy requirement.

Translations

  • French: Thanks to qux.
  • Chinese: Included.
  • Russian: Thanks to Hellengi.

Version 1.5 update provided by Taranchuk.
Original mod created by D A (Sonya Wins).

Recommended Mods (Not Required)

  • Yayo’s Combat.
  • Yayo’s Shooting.
  • Suppression.
  • Ammo.
  • Shield.
  • Mortar Accuracy.

Compatibility notes

  • See if the error persists with only this mod and its requirements active.
  • Add other mods gradually to identify conflicts.
  • Always post your log using the Log Uploader.
  • For best support, use the Discord channel for error reporting.
  • Do not report errors in discussion threads.
  • If you find a solution, post it to the GitHub repository.
  • Use RimSort to sort your mods.
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