The Stuffed Floors Mod allows building floors out of stuff*.
Stuffed Floors Mod features
The Stuffed Floors Mod does two things. First, using Architect Sense it provides a framework for modders to define their own stuffed floor types. Second, it uses this framework to create a number of new floors that are stuffed.
For players
Adds several new floors, and existing floors from Telkir’s More Floors, CuproPanda’s Extra Floors and Pravus’ Fences and Floors in all types of stone, metal, wood.
Works great with other mods that add more resources, e.g. Minerals and Materials Kura’s Extra Minerals, Extended Woodworking, Vegetable Garden and GlitterTech.
This mod also organizes and where needed, removes non-stuffed versions of the floors added by RimWorld, More Floors, Extended Woodworking, Minerals and Materials, GlitterTech, More Furniture, Vegetable Garden, and Floored.
Other mods can easily add more floors using existing materials, or completely new types of materials.
For modders
Adds a custom FloorTypeDef that derives from TerrainDef, and allows modders to create floortypes by setting a texture and a list of stuffCategories to generate terrain defs for. Removing now obsolete terrainDefs and/or architect categories is also easily handled. See GitHub[github.com] for a guide on using Stuffed Floors in other mods.
Compatibility notes
While this mod will happily generate more floors for any mods that add materials to the metallic, stony and/or woody stuff types, it only cleans up the floors added by mods that are explicitly supported. Any other mods that add floor types may appear as duplicates. If you encounter such an issue, please let the author(s) of said mod(s) know so that they can correctly set up their designator groups!
Think you found a bug?
Please read this guide before creating a bug report, and then create a bug report here.