Static Market Price Mod makes trading prices fixed and predictable by setting both buying and selling values to the item’s market value, removing RimWorld’s default negotiation and modifier-based pricing swings.
Static Market Price Features
- Static trading prices: Buy and sell prices are always equal to the item’s market value.
- Difficulty modifier removal: Market price penalties caused by difficulty settings are ignored.
- Social modifier removal: Price changes caused by social skill levels and certain pawn traits are ignored.
- Sell multiplier removal: Item-specific sell price multipliers are ignored.
- Vanilla trade factor removal: The hard-coded 50% sell price factor and 150% purchase price factor are removed.
- Trader-specific exceptions remain: Some goods sold by certain orbital traders can still cost double.
Compatibility notes
- Incompatibility: None.
- Old save compatible: Yes.
- Safely removable: Yes.
When troubleshooting the Static Market Price Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Dazz Aephiexs.