[SS] Mass Storage Mod adds an extreme endgame storage solution capable of holding absurd quantities of a single item type inside one building. This mod is an update of Spdskatrs’ original work and is designed for late-game colonies with massive storage and power needs.
[SS] Mass Storage Features
- Stores up to 2,147,483,647 items of a single type internally.
- Can additionally hold 300 items on top of the building.
- Sucks allowed items directly from the stockpile it is placed on.
- Displays the total number of stored items when selected.
Power consumption
- 100 W when idle.
- 300 W with 10 items stored.
- 900 W with 100 items stored.
- 2700 W with 1,000 items stored.
- 8100 W with 10,000 items stored.
- Power usage continues to scale exponentially with stored quantity.
Research
This is not an early-game building. It requires a transcendent research unlocked after Shipbuilding Basics, and its power consumption increases cumulatively as more items are stored.
How to use
- Research the technology.
- Place the building on top of an existing stockpile.
- Configure its storage settings.
- The unit will automatically absorb allowed items into internal storage.
Compatibility notes
- No known mod conflicts.
- See if the issue persists with only this mod and its requirements enabled.
- If not, re-enable other mods until the problem reappears.
- Always post your log using the Log Uploader.
- For best support, use the Discord channel for error reporting.
- Do not report errors via discussion threads, as notifications are not received.
- If you find a fix, please submit it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Spdskatrs