Slave Rebellions Improved Mod completely overhauls how slave rebellions work in RimWorld, replacing random and unrealistic behavior with a more logical, predictable, and immersive system. Slave Rebellions Improved Mod introduces smarter AI and reworked mechanics so rebellions feel fair, reactive, and grounded in actual conditions.
Slave Rebellions Improved Features
- Configurable suppression threshold: Slaves can be prevented from rebelling if their suppression is above 60%, with this value adjustable in the mod settings.
- Dynamic rebellion scaling: Rebellion types now depend on the number of rebelling slaves and can escalate into large-scale uprisings, potentially involving even highly suppressed slaves.
- Weapon-based rebellion logic: Whether slaves revolt or attempt escape now depends on access to weapons, preventing unrealistic unarmed uprisings.
- Improved escape behavior: Escaping slaves now focus entirely on fleeing instead of attacking or destroying property.
- Enhanced alerts system: Alerts now provide clearer and more useful information about potential threats.
Improved Alerts
- Unsuppressed slaves alert: Displays the names of all unsuppressed slaves.
- Rebellion likely alert: Highlights slaves most likely to trigger a rebellion.
Compatibility notes
Slave Rebellions Improved Mod is incompatible with any mod that also modifies the generation of slave rebellions.
All other mods should be fully compatible.
When troubleshooting the Slave Rebellions Improved Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: BIG WIK.
