Separate Tree Chopping Priority Mod separates plant cutting and tree chopping into distinct work priorities, giving you finer control over how pawns handle vegetation. By default, tree chopping is treated as a higher-priority task. This is an update of Landon Martin’s original mod.
Separate Tree Chopping Priority Features
- Separates plant cutting and tree chopping into different work priorities.
- Tree chopping has higher priority than plant cutting by default.
- Pawns with tree cutting disabled will no longer cut trees in growing zones.
- Pawns with tree cutting disabled will no longer cut trees when clearing cells for construction.
Note: This version is no longer maintained. Maintenance and updates have been taken over by Mlie, who keeps the mod up to date.
Compatibility notes
- See if the issue persists with only this mod and its requirements enabled.
- If not, re-enable other mods until the problem reappears.
- Always post your log using the Log Uploader.
- For best support, use the Discord channel for error reporting.
- Do not report errors via discussion threads, as notifications are not received.
- If you find a fix, please submit it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Landon Martin, llunak, Mlie