Author of the Seasonal Weather Mod: The Salad Spinner of Woe!!
The Seasonal Weather Mod extends the weather to change based on season. If you find the new weather behavior intimidating, there is a lite version available here.
Seasonal Weather Mod features
- Each season has different weather commonalities for each weather type.
- All biomes have weather adapted a bit to fit each season. More to come.
- Most biomes are less clear now and I think Jungles in particular will go more in this direction.
- New weather types are added: Dust, Dry Duststorm, Foggy Snow, Cloudy, and Windy .
- New weather disasters are added: Wildfire, and Earthquake.
- Disasters can be disabled/enabled in mod settings.
- Growth rates are increased for plants by 20% during rainfall.
- Weather Drone has been added (maybe needs a better name). Weather can affect mood in rare cases (like a psychic drone).
- Added Double Rainbow. Rarely after a weather event which contained rain, a double rainbow appears and improves moods.
Wildfires:
- Intvention will shorten the length of this event.
- Min length if fire is surpressed is about half a day.
- Min length without intervention is 5 days.
- Max length a quadrum.
Compatibility notes
If you’re also using the No Firewatcher Mod, please make sure it is loaded before Seasonal Weather.
The wildfire event may cause performance issues but is still a rather rare occurrence.
This mod is compatible with existing saves, it does not require you to start a new game.
Seasonal Weather Mod Review
4.3
Summary
It is rather incredible that the game doesn’t have seasonal weather by default. The Seasonal Weather Mod simply puts an end to that.