RimWorld Mods

Search and Rescue Mod

Search and Rescue Mod - Workshop cover artwork
Author of the Search and Rescue Mod: CH4AcKO3

Search and Rescue Mod coordinates battlefield treatment, evacuation and capture, with a dedicated Field Rescue work type, on-site first aid and medical supply delivery. Supports RimWorld 1.6 and 1.7.

Search and Rescue Mod Features

  • Three stackable designations: field treatment, rescue, and capture. The default shortcut applies every valid stage to the selected targets at once.
  • Flexible orders: drag over casualties, use their bottom action bar, or click Rescue all to mark eligible friendly pawns across the map. Right-click Rescue all for downed enemies or all factions.
  • A dedicated Field Rescue work type: sets the overall priority of battlefield rescue, with Doctor, Hauling and other relevant work types enabling individual tasks.
  • Unified triage and matching: assigns patients to doctors, nurses, and carriers using injury severity, blood loss, infection and immunity progress, distance, skill, work priority, current jobs, and switching costs.
  • Stabilize first, finish later: field care treats bleeding and supported urgent conditions. Minor wounds wait until a safe bed or rescue point. Work Tab or GrimWorks can assign emergency care separately from routine tending and surgery.
  • Automatic CASEVAC: enable Field Rescue and CASEVAC work to evacuate unattended patients first, then join teams or upgrade nearby SAR bed transports. Without a bed, rescuers can carry patients individually to a designated rescue point.
  • Coordinated rescue: when doctors are scarce, casualties can be evacuated first. An arriving doctor may intercept a casualty for treatment, while carriers decide whether to wait or help someone else based on the estimated treatment time.
  • Battlefield medical logistics: calculates medicine, blood, and special-device budgets from each casualty’s actual shortage. Doctors weigh whether a supply detour is worthwhile, while carriers can deliver missing supplies.
  • Player control: manually ordered treatment, carrying, and capture take priority and retain the player’s chosen targets.
  • Mech rescuers: select a colony medical or hauling mech and enable Join field rescue. Medical mechs treat and evacuate casualties; hauling mechs deliver medicine and evacuate casualties.
  • Supports treatment and rescue for friendly humanlikes and non-hostile animals. Capture applies to humanlikes only. Supports colony-mech repair and evacuation to the rescue point; mechanitors enable Field Rescue and Smithing.

Compatibility notes

Integration

  • Combat Extended.
  • More Injuries (Continued).
  • Emergency Transfusions.
  • Hemogen Pack – Emergency transfusion.
  • Vehicle Framework.
  • Nurse Job.
  • [FSF] Complex Jobs.
  • RH2 — BCD: CASEVAC.
  • Dubs Rimkit.
  • GrimWorks: Work Manager.

Compatible

  • Ancient Urban Ruins.
  • EPOE-Forked.
  • Yet another Optimizer.
  • Smart Medicine – Continued (MemeGoddess / PES7).
  • Pharmacist: Represcribed.
  • Choose Your Medicine.
  • Medical Tab.
  • 1trickPwnyta’s Defaults.
  • Death Rattle Continued.
  • RH2 — BCD: First Aid.
  • RH2 — CPERS: Arrest Here!
  • Trauma Team Complete.
  • Move the Patient.
  • MedPod.
  • Smarter Capture Them.
  • Hauler’s Dream.
  • Pick Up And Haul.
  • Work Tab.
  • Mech Work Tab.
  • WVC – Work Modes.
  • Search and Destroy.
  • Common Sense.
  • Priority Treatment Ressurected.
  • Treat Dying First.
  • Allies are Helpful.
  • MOMO — Stay in bed.
  • Grievous Wounds.
  • Vanilla Furniture Expanded – Medical Module.
  • Sensible Bed Ownership.
  • Yokai Village.

Partially compatible

  • Medical System Expansion 2.
  • Hospitality.
  • Stabilize Bleeding.
  • No One Left Behind.
  • Kemomimihouse HardworkingExt.
  • Paniel the Automata.
  • Androids for RW 1.6.
  • Androids Expanded.
  • The Dead Man’s Switch.
  • The Dead Man’s Switch – Synthetic.
  • The Dead Man’s Switch – MobileDragoon.
  • The Dead Man’s Switch – AncientCorps.
  • The Dead Man’s Switch – Motorized.
  • The Dead Man’s Switch – Joint Operations.

Full compatibility list and known limitations

Detailed compatibility information is available under Mod Settings → Search and Rescue → Compatibility. Mods that are not active are shown as Disabled. If an optional adapter fails to load correctly, its status is automatically downgraded to Partially compatible.

Languages

English · 简体中文 · 繁體中文

Source Code & Feedback

Open source under the MIT License. Bug reports and contributions are welcome.
GitHub repository

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