Scheduled Events Mod adds a way to dynamically create, edit, enable, and remove regularly scheduled events during a playthrough, directly from the mod settings menu. It works with existing saves and is designed to feel similar to setting up incidents in a scenario, but with extra controls.
Update of Fair’s mod.
Scheduled Events Features
- Add and remove regularly scheduled events.
- Configure events via Options – Mod Settings – Scheduled Events.
- Scenario-like event setup with extra options.
- Start an event after a specific time.
- Change event settings during an ongoing game.
- Works with existing saves.
Compatibility notes
Works with existing saves.
Note: Not tested with every event in the game. If you run into issues, post in the comments or open an issue on GitHub.
For troubleshooting, test with only this mod and its requirements enabled, then add other mods until the error appears.
Always share logs using the Log Uploader.
For best support, use the Discord channel for error reporting. Do not report errors via discussion threads.
If you find a fix, share it on the GitHub repository.
Use RimSort to sort your mods.
Current version mentioned in the original description: 1.1.0 for RimWorld v1.0.2231.