The Safely Hidden Away Mod reduces the frequency of raids and visitors for colonies located in remote areas, making isolated bases feel safer and more strategic.
Safely Hidden Away Mod Features
The Safely Hidden Away Mod includes:
- Reduced raid frequency for remote bases.
- Travel time calculations for islands based on nearest coast plus additional days.
- Reduced frequency of caravans and visitors.
- Wealth scaling that can offset the delay in raids.
- Configurable delay times with a visual graph in settings.
- Developer mode option to view and reset the raid timer.
Be cautious when using the devmode Future Incident button, as it sets the raid timer far into the future.
Compatibility notes
Works with existing saves and can be safely removed, though an error may occur when resetting the raid timer after removal.
When troubleshooting the Safely Hidden Away Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Uuugggg.