The Mechanized Laborers Mod lets you turn captured or deceased pawns into robotic laborers. These advanced constructs, built from the remains of the deceased, perform tasks tirelessly and free up your living colonists from menial labor. No more worrying about morale, meals, or escape attempts once they’ve been mechanized.
Robotic Servitude Mod features
Not Responsible For Any Unforeseen Accidents where Laborer Goes Rogue
- All laborers have a chance of breaks that can only be fixed by the mechanitor who owns them.
- This feature can be disabled in the mod settings.
- Combat and Assassin Laborers can change weapons just like regular pawns.



This mod was commissioned, and I highly recommend checking out the talented contributors’ other work!
Additional credits
- DetVisor – Artist
- Taranchuk – C# Coder & XML Code
If you’d like to support future projects, donations are always welcome and appreciated: Donate a Kofi!

