With Halo anthology coming to the PC quite soon, I thought it’s the perfect moment to revision the vanilla game power armor. I have found it quite versatile, but not quenching my “late game thirst”. Additionally, I wanted a sense of “pride and accomplishment” from doing quests, something unique that cannot be obtained any other way. This is how Spartan Foundry came into being.
The RimWorld: Spartan Foundry Mod is a vanilla power armor expansion adding 9 new sets of advanced, end-game power armor. A set of Powered Assault Armor is craftable in very late game, requiring Ship Computer Core technology and an AI Persona Core. The other 8 sets of armour are NOT craftable and can only be obtained from quests and raids. The armor sets contain advanced glitterworld overshield technology, capable of absorbing several shots before requiring a long time to regenerate. Each armor set provides different bonuses and elements can be combined to suit every rimworld colonist.
Armors also come in several colors which are randomized upon the creation of the item. Most common colors are the standard power armor shades of grey, however colors like hyperweave, devilstrand and plasteel are also included alongside many others.
The RimWorld: Spartan Foundry Mod is compatible with Combat Extended.
Additional credits: Halo Spartan armors and UNSC logo are property of Bungie and 343 Industries. Graphics are created by Oskar Potocki, author of this mod, and inspired by the armor from Halo franchise.
RimWorld: Spartan Foundry Mod Review
Having just one powered armor might not seem enough for the late game. The RimWorld: Spartan Foundry Mod gives you many new options that are very rare and difficult to acquire, so finding them can be a fun and rewarding challenge!