RimCuisine 2: Smokes and Shrooms Expansion Mod expands RimCuisine 2 with new drugs, crops and technologies focused on tobacco, dreamflower-based Zopioids, mushrooms and several other chemical options for your pawns.
RimCuisine 2: Smokes and Shrooms Expansion Mod Features
The RimCuisine 2: Smokes and Shrooms Expansion Mod adds several new drug production chains and related crops.
Zopioids
Zopioids are made from processed Dreamflower pods and focus mainly on pain relief, with strong downsides such as addiction, reduced energy and tolerance gain.
- Zope: The base chemical made from Dreamflower pods, which can also be smoked.
- Skag: A highly refined and concentrated form of Zope with strong trade value, but a very high addiction rate.
- Viko: A medically refined version intended for chronic pain relief, though it can still become addictive over time.
- Dreamsticks: Fast-injected combat pain relief that helps pawns keep fighting, but reduces combat performance with each use.
Tobacco
Grow tobacco and turn it into cigarettes or cigars. Cigarettes are produced in larger batches and are more addictive, making them useful for selling. Cigars take longer to make and are better suited for actual use.
Pawns who use tobacco frequently will need more over time, and heavy smokers may consume several per day during work.
Recent balance changes make cigars and cigarettes safer when used in moderation. Limiting use to once per day greatly slows nicotine tolerance gain, while using them once every two days can prevent addiction risk entirely.
- Cigarettes and cigars now have reduced tolerance gain.
- Nicotine tolerance fades almost as quickly as it builds with limited use.
- Addiction chance begins after enough tolerance has accumulated.
- Cigarettes can eventually reach a 5% addiction chance.
- Cigars can eventually reach a 2% addiction chance.
- Cigarettes provide a small moodlet lasting roughly 6 hours without tolerance.
- Cigars provide a stronger moodlet lasting roughly 12 hours without tolerance.
- Smoking cigars takes twice as long as smoking cigarettes.
- Cigarette art has been updated.
Other drugs
The RimCuisine 2: Smokes and Shrooms Expansion Mod also adds several other drugs and medical substances.
- Magic mushrooms: Grow them in temperate biomes or hydroponically.
- Sunshine: Refine magic mushrooms into a powerful hallucinogen.
- Blue Sky: A chemically weaker and less beneficial version of Wake-Up.
- Soldier pills: Prepare your pawns for dangerous raids and combat situations.
- Floxacine: Boosts the immune system.
Recent changes
- Fixed the Tango tolerance description.
- Tobacco can now be grown in temperate biomes.
- Zope has been made a little safer to use.
- Floxacine addiction can no longer spawn on pawns, as it does not exist.
- Shrooms addiction can no longer spawn on pawns, as it does not exist.
Compatibility notes
The RimCuisine 2: Smokes and Shrooms Expansion Mod has the same compatibility notes as RimCuisine 2.
When troubleshooting the RimCuisine 2: Smokes and Shrooms Expansion Mod:
- See if the error persists with only this mod and its requirements active.
- If not, add your other mods back until the issue happens again.
- Always post your log using the Log Uploader.
- For best support, use the Discord channel for error-reporting.
- Do not report errors by making a discussion thread.
- If you have the solution for a problem, post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: Crustypeanut.