RimBeast Mod adds a variety of genetically modified creatures to RimWorld, introducing dangerous new wildlife and factions shaped by humanity’s past experiments with genetic engineering.
RimBeast Features
RimBeast Mod expands the game with unique species, each with their own lore, behavior, and role in the ecosystem.
Xeno beasts
- Fort turtle: A massive living fortress designed as a mobile bunker during mechanoid wars. It periodically produces harvestable shells used for military composite alloys, and serves as both a durable defender and strong pack animal.
- Feather raptor: A fast and intelligent predator originally created to counter wargs. After the project was deemed ecologically harmful, it was repurposed into an exotic pet, now featuring colorful feathers while retaining its deadly nature.
Insectoid hive
- Antis: A stealthy and lethal mantis-like warrior caste created to fight mechanoids. Highly dangerous and unable to reproduce independently.
- Gnawler: A smaller worker-type unit that becomes threatening in large groups. Like other hive members, it depends on the colony for reproduction.
Compatibility notes
When troubleshooting the RimBeast Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.