Rim Disorders Mod adds mental health illnesses, developmental disorders, and a counseling system to RimWorld. Originally created by SeveralPuffins, this update builds on later versions and expands compatibility while introducing new ways for pawns to develop long-term psychological conditions that affect behavior, work, and daily life.
Rim Disorders Mod Features
Rim Disorders Mod introduces illnesses, developmental disorders, and treatment options that make colonists’ mental health a more significant part of colony management. Conditions may develop randomly or as a result of traumatic experiences, and many of them can be adjusted through the mod settings menu.
Added illnesses
- Depression: Can be triggered by random chance, extremely low mood, downer addiction, or witnessing death. Depressed colonists work more slowly, feel worse overall, and suffer impaired cognitive function. More severe cases can lead to food binges or suicidal mental breaks.
- Generalized Anxiety: Can be triggered by extremely low mood, major stressors, stimulant addiction, or random chance. Affected colonists perform worse in social situations, become more unhappy, and suffer reduced work speed. Severe cases may cause panic attacks.
- Cleanliness-OCD: Can be triggered by random chance, severe sickness, or exposure to rotting corpses. Colonists become distressed by unclean rooms and lose work efficiency due to compulsive worries and rituals. Severe cases may result in obsessive cleaning breaks.
- PTSD: Can occasionally develop when a pawn is downed. Colonists with PTSD have a lower tolerance for stress, are somewhat more prone to social fights, and may suffer panic attacks when enemies are nearby or, in severe cases, even outside combat situations.
Added disorders
- Autism Spectrum Disorder: Colonists on the spectrum perform worse in social interactions and react negatively to prioritized work. Depending on severity, this ranges from a minor irritation to frequently ignoring prioritized work entirely, including being drafted.
- ADHD: Colonists with ADHD may abandon jobs and wander off to do something else. The frequency depends on the severity of the condition.
These two conditions are developed early in life rather than being caused by events, and they cannot be cured.
Counseling system
Rim Disorders Mod adds counseling as a bill applied directly to the affected pawn, similar to surgery. A counselor needs sufficient Medicine skill to perform it, but the outcome depends on their Social skill. Counseling can happen once per day and gradually reduces both the current and maximum severity of an illness. If the condition is controlled permanently, it is removed, although it can return if triggered again later.
Settings and balance
The rates at which conditions appear, along with the strength of counseling, can be adjusted through the mod’s options menu, allowing you to tune the balance to fit your playthrough.
Compatibility notes
- Recent updates: Added a patch to stop some effects on babies from Age Matters Mod and Babies and Children Mod.
- Medication support: Now supports ADHD and antidepressants from More Medications – Reborn Mod.
- Save compatibility: Rim Disorders Mod can be safely added to an existing save.
- Removal warning: Removing Rim Disorders Mod from a save in progress may create problems.
- Known conflicts: No conflicts are currently known.
When troubleshooting the Rim Disorders Mod:
- See if the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader.
- For best support, please use the Discord channel for error reporting.
- Do not report errors by making a discussion thread, as no notification is received that way.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods.
Additional credits: SeveralPuffins, Rainbeau Flambe, firefoxpdms.